modular base building wreck models by Paul Tomany

This commit is contained in:
[VB]AWOL
2013-09-14 10:06:03 -05:00
parent fc7298c0b7
commit a0706a1dda
11 changed files with 313 additions and 10 deletions

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@@ -0,0 +1,68 @@
ambient[]={0.48627451,0.48627451,0.48627451,0.63999999};
diffuse[]={0.48627451,0.48627451,0.48627451,0.63999999};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.34117648,0.34117648,0.34117648,1};
specularPower=100;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="z\addons\dayz_epoch\textures\cinder_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="CA\data\destruct\concrete_broken_full3_dt.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="CA\data\destruct\concrete_broken_full3_dtsmdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};