modular base building wreck models by Paul Tomany

This commit is contained in:
[VB]AWOL
2013-09-14 10:06:03 -05:00
parent fc7298c0b7
commit a0706a1dda
11 changed files with 313 additions and 10 deletions

View File

@@ -49,7 +49,7 @@ if("fire" in _needNear) then {
};
};
if("workshop" in _needNear) then {
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ","WorkBench_DZ"], _distance]); // Needs changed to your workbench class
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ","WorkBench_DZ"], _distance]);
if(_isNear == 0) then {
_abort = true;
_reason = "workshop";
@@ -182,6 +182,8 @@ if (_canDo) then {
// Add crafted item
cutText [format["\n\nCrafted Item: %1 x %2",_textCreate,_countOut], "PLAIN DOWN"];
// sleep here
sleep 1;
} forEach _selectedRecipeOutput;
};