Update server_publishVehicle3.sqf

This partially reverts f2360a9

Moved cargo fill after setPos because holding vehicle at [0,0,0] (water
location) too long may cause it to explode.
This commit is contained in:
ebayShopper
2017-11-12 11:49:51 -05:00
parent a1c14a2fd3
commit 9fd8293246
6 changed files with 14 additions and 38 deletions

View File

@@ -42,7 +42,7 @@ if ([_object, "Server"] call check_publishobject) then {
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
#ifdef OBJECT_DEBUG
diag_log format["PUBLISH: Player %1(%2) created %3 with UID:%4 CID:%5 @%6 inventory:%7",_player,_playerUID,_type,_objectUID,_characterID,((_worldspace select 1) call fa_coor2str),_inventory];
diag_log format["PUBLISH: Player %1(%2) created %3 with UID:%4 CID:%5 @%6 inventory:%7",(_player call fa_plr2str),_playerUID,_type,_objectUID,_characterID,((_worldspace select 1) call fa_coor2str),_inventory];
#endif
}
else {