diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp index 3b355e2fd..a568e3b27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp @@ -96,7 +96,8 @@ class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE { // Armor 2 class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -144,7 +145,8 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { }; }; class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -192,7 +194,8 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { }; }; class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -293,4 +296,4 @@ class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { class Upgrades { ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; -}; \ No newline at end of file +};