Change player list and lobby icons to grey instead of blufor

Vanilla development commits:

36337e3c08

3a2d3ac20d

Connecting and normal icons are the same so players can not tell when
someone is in the lobby.

Also removed:
- player name and rank text shown in the top right of diary
- "Current task:" text shown above player list
- "Pool:" text shown in lobby
This commit is contained in:
ebaydayz
2016-07-21 14:50:02 -04:00
parent f2687345cd
commit 9ea9af3272
2 changed files with 80 additions and 1 deletions

View File

@@ -1,5 +1,19 @@
class RscDisplayMultiplayerSetup: RscStandardDisplay
{
west = "ca\ui\data\flag_none_ca.paa";
east = "ca\ui\data\flag_none_ca.paa";
guer = "ca\ui\data\flag_none_ca.paa";
civl = "ca\ui\data\flag_none_ca.paa";
none = "ca\ui\data\flag_none_ca.paa";
westUnlocked = "ca\ui\data\flag_none_ca.paa";
westLocked = "ca\ui\data\flag_none_ca.paa";
eastUnlocked = "ca\ui\data\flag_none_ca.paa";
eastLocked = "ca\ui\data\flag_none_ca.paa";
guerUnlocked = "ca\ui\data\flag_none_ca.paa";
guerLocked = "ca\ui\data\flag_none_ca.paa";
civlUnlocked = "ca\ui\data\flag_none_ca.paa";
civlLocked = "ca\ui\data\flag_none_ca.paa";
onload = "with uiNameSpace do{RscDisplayMultiplayerSetup=_this select 0}; [_this] execVM 'z\addons\dayz_code\init\lobbyAutoJoin.sqf'"; //#70
onMouseHolding = "with uiNameSpace do { switch (1 == 1) do { case(isNil 'RscDMSLoad'): { RscDMSLoad = diag_tickTime; }; case(RscDMSLoad == -1): {}; case(RscDMSLoad == -2): {}; case(diag_tickTime - RscDMSLoad > 7): { RscDMSLoad = diag_tickTime; }; case(diag_tickTime - RscDMSLoad > 5): { }; }; };";
/*
@@ -126,6 +140,7 @@ class RscDisplayMultiplayerSetup: RscStandardDisplay
idc = 1006;
x = "(2/100) * SafeZoneW + SafeZoneX"; // to left
w = "(96/100) * SafeZoneW"; //wide (was: 38/100)
text = "";
};
class CA_ValuePool: RscIGUIListBox
{

View File

@@ -289,6 +289,8 @@ class RscDisplayDiary {
delete DiaryPage;
delete DiaryTitle;
delete DiaryBackground;
delete CA_PlayerName;
delete CA_CurrentTaskLabel;
};
};
@@ -413,7 +415,69 @@ class RscDisplayMPInterrupt : RscStandardDisplay {
};
};
class CfgDiary
{
class FixedPages
{
class Diary
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
};
class Tasks
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
};
class Conversation
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
};
class Units
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
};
class Players
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
squad = "%$STR_DISP_MP_SQ %SQUAD_TITLE<br/>%$STR_DISP_MP_SQ_NAME %SQUAD_NAME<br/>%$STR_DISP_MP_SQ_MAIL %SQUAD_EMAIL<br/>%$STR_DISP_MP_SQ_WEB %SQUAD_WEB<br/> <img width=70 height=70 image='\\%SQUAD_PICTURE'/><br/>";
};
class Statistics
{
picture = "#(argb,8,8,3)color(0,0,0,0)";
};
};
class Icons
{
unitNone = "#(argb,8,8,3)color(0,0,0,0)";
unitGroup = "ca\ui\data\ui_diary_group_ca.paa";
unitPlayable = "ca\ui\data\ui_diary_playable_ca.paa";
unitGroupPlayable = "ca\ui\data\ui_diary_grpplay_ca.paa";
taskNone = "ca\ui\data\ui_task_none_ca.paa";
taskCreated = "ca\ui\data\ui_task_created_ca.paa";
taskAssigned = "ca\ui\data\ui_task_assigned_ca.paa";
taskSucceeded = "ca\ui\data\ui_task_done_ca.paa";
taskFailed = "ca\ui\data\ui_task_failed_ca.paa";
taskCanceled = "ca\ui\data\ui_task_cancelled_ca.paa";
playerWest = "ca\ui\data\igui_side_unknown_ca.paa";
playerEast = "ca\ui\data\igui_side_unknown_ca.paa";
playerCiv = "ca\ui\data\igui_side_unknown_ca.paa";
playerGuer = "ca\ui\data\igui_side_unknown_ca.paa";
playerUnknown = "ca\ui\data\igui_side_unknown_ca.paa";
playerBriefWest = "ca\ui\data\igui_side_unknown_ca.paa";
playerBriefEast = "ca\ui\data\igui_side_unknown_ca.paa";
playerBriefGuer = "ca\ui\data\igui_side_unknown_ca.paa";
playerBriefCiv = "ca\ui\data\igui_side_unknown_ca.paa";
playerBriefUnknown = "ca\ui\data\igui_side_unknown_ca.paa";
playerConnecting = "ca\ui\data\igui_side_unknown_ca.paa";
};
class TaskIcons
{
shadow = 2;
taskNew = "ca\ui\data\ui_taskstate_new_CA.paa";
taskDone = "ca\ui\data\ui_taskstate_done_CA.paa";
taskFailed = "ca\ui\data\ui_taskstate_failed_CA.paa";
taskCurrent = "ca\ui\data\ui_taskstate_current_CA.paa";
};
};
/*
class DZ_ItemInteraction {