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Change player list and lobby icons to grey instead of blufor
Vanilla development commits:36337e3c083a2d3ac20dConnecting and normal icons are the same so players can not tell when someone is in the lobby. Also removed: - player name and rank text shown in the top right of diary - "Current task:" text shown above player list - "Pool:" text shown in lobby
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@@ -1,5 +1,19 @@
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class RscDisplayMultiplayerSetup: RscStandardDisplay
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{
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west = "ca\ui\data\flag_none_ca.paa";
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east = "ca\ui\data\flag_none_ca.paa";
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guer = "ca\ui\data\flag_none_ca.paa";
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civl = "ca\ui\data\flag_none_ca.paa";
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none = "ca\ui\data\flag_none_ca.paa";
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westUnlocked = "ca\ui\data\flag_none_ca.paa";
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westLocked = "ca\ui\data\flag_none_ca.paa";
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eastUnlocked = "ca\ui\data\flag_none_ca.paa";
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eastLocked = "ca\ui\data\flag_none_ca.paa";
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guerUnlocked = "ca\ui\data\flag_none_ca.paa";
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guerLocked = "ca\ui\data\flag_none_ca.paa";
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civlUnlocked = "ca\ui\data\flag_none_ca.paa";
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civlLocked = "ca\ui\data\flag_none_ca.paa";
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onload = "with uiNameSpace do{RscDisplayMultiplayerSetup=_this select 0}; [_this] execVM 'z\addons\dayz_code\init\lobbyAutoJoin.sqf'"; //#70
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onMouseHolding = "with uiNameSpace do { switch (1 == 1) do { case(isNil 'RscDMSLoad'): { RscDMSLoad = diag_tickTime; }; case(RscDMSLoad == -1): {}; case(RscDMSLoad == -2): {}; case(diag_tickTime - RscDMSLoad > 7): { RscDMSLoad = diag_tickTime; }; case(diag_tickTime - RscDMSLoad > 5): { }; }; };";
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/*
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@@ -126,6 +140,7 @@ class RscDisplayMultiplayerSetup: RscStandardDisplay
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idc = 1006;
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x = "(2/100) * SafeZoneW + SafeZoneX"; // to left
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w = "(96/100) * SafeZoneW"; //wide (was: 38/100)
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text = "";
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};
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class CA_ValuePool: RscIGUIListBox
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{
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