mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-05-16 23:53:20 +03:00
1.0.1.7 DEV TEST
+ [CHANGED] Can now fill empty fuel barrels on standard fuel tanks. + [CHANGED] Increased range of crafting from 2m to 3m + [FIXED] Removed repair action from tow truck with VIL_asistvan_DZE + [ADDED] Tow truck VIL_asistvan_DZE can tow vehicles that fit within the bounding box of the model. + [ADDED] Ability for fuel trucks to fill nearby vehicles 30m when engine is running. + [CHANGED] Reworked Epoch events scheduler and made it more accurate. + [REMOVED] Road debris no longer spawn loot, helps with performance and we have added extra loot positions in the world. + and more
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@@ -6,7 +6,7 @@ class MeleeHatchet: MeleeWeapon
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magazineReloadTime=0;
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model="\dayz_weapons\models\Hatchet_weaponized";
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picture="\dayz_equip\textures\equip_hatchet_CA.paa";
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displayName=$STR_EQUIP_NAME_HATCHET;
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displayName="$STR_EQUIP_NAME_41";
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droppeditem= "ItemHatchet";
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magazines[]=
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{
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@@ -26,7 +26,7 @@ class MeleeHatchet: MeleeWeapon
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};
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class Toolbelt
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{
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text=$STR_ACTIONS_2TB;
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text="Add to Toolbelt";
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script="spawn player_addToolbelt;";
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use[]=
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{
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@@ -37,21 +37,10 @@ class MeleeHatchet: MeleeWeapon
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"ItemHatchet"
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};
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};
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class Drop
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{
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text=$STR_ACTIONS_DROP;
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script="spawn player_dropWeapon;";
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use[]=
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{
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"Hatchet_Swing"
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};
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};
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};
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class Library
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{
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libTextDesc=$STR_EQUIP_DESC_HATCHET;
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libTextDesc="$STR_EQUIP_DESC_41";
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};
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descriptionShort=$STR_EQUIP_DESC_HATCHET;
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descriptionShort="$STR_EQUIP_DESC_41";
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};
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