mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
1.0.0.5 Developer Build
+ [ADDED] Added 4 more new military skins as rare drops on militaryclothes: (FR_OHara_DZ,FR_Rodriguez_DZ,CZ_Soldier_Sniper_EP1_DZ,Graves_Light_DZ) Picture. Left to right. http://i.imgur.com/HlE4o2R.jpg + [CHANGED] You can now only sell vehicles to the trader if they are between 75% and 100% health. + [ADDED] Added generator as build-able and now can be started with one 20 liter Jerrycan and runs until server restart. + [CHANGED] Lowered building preview time from 50 seconds to 15. + [ADDED] First release of PHP tool to help config traders. + [ADDED] Player Zombie vision. + [CHANGED] You must now be the owner of a plot or a friend of an owner to build. + [CHANGED] When removing base building elements and not the owner or friend removal counter is doubled. + [FIXED] Potential fix for shifting position of mg nest. + [ADDED] New sniper rifle SCAR_H_LNG_Sniper_SD (ammo: 20Rnd_762x51_SB_SCAR) added to MassGrave loot tables. + [ADDED] New Machine Gun Pecheneg_DZ to MilitarySpecial loot tables and to traders. (ammo:100Rnd_762x54_PK) + [ADDED] New SMG: Sa61_EP1 (ammo: 20Rnd_B_765x17_Ball), UZI_SD_EP1 (ammo: 30Rnd_9x19_UZI_SD) added to traders and Military loot tables. + [ADDED] New Pistol added to traders and loot tables MassGrave,DynamicDebrisMilitary, and Residential : MakarovSD (ammo: 8Rnd_9x18_MakarovSD) + [ADDED] Bikeys Added for playwith versions of taviana, namalsk, celle, lingor. + [INFO] Attention server owners should change @tavi_DayZ_Epoch folder on the server to @taviana and your players can then connect and install automatically with play.withsix.com with the above mentioned bikeys.
This commit is contained in:
@@ -40,7 +40,7 @@ class CfgMods
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayzepoch.com";
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version = "1.0.0.4";
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version = "1.0.0.5";
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hiveVersion = 0.96; //0.93
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};
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};
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@@ -379,6 +379,27 @@ class CfgSurvival {
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sex = "male";
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playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
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};
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class Skin_FR_OHara_DZ: Default
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{
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sex = "male";
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playerModel = "FR_OHara_DZ";
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};
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class Skin_FR_Rodriguez_DZ: Default
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{
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sex = "male";
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playerModel = "FR_Rodriguez_DZ";
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};
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class Skin_CZ_Soldier_Sniper_EP1_DZ: Default
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{
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sex = "male";
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playerModel = "CZ_Soldier_Sniper_EP1_DZ";
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};
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class Skin_Graves_Light_DZ: Default
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{
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sex = "male";
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playerModel = "Graves_Light_DZ";
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};
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class Skin_Drake_Light_DZ: Default {
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sex = "male";
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@@ -439,6 +460,7 @@ class CfgBuildingLoot {
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{ "ItemCompass","generic" },
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{ "ItemMap","weapon" },
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{ "Makarov","weapon" },
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{ "MakarovSD","weapon" },
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{ "Colt1911","weapon" },
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{ "ItemFlashlight","generic" },
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{ "ItemKnife","generic" },
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@@ -474,6 +496,7 @@ class CfgBuildingLoot {
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0.05,
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0.03,
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0.13,
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0.03,
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0.05,
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0.03,
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0.08,
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@@ -817,7 +840,8 @@ class HeliCrash_No50s: Default {
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{ "","medical" },
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{ "","generic" },
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{ "","military" },
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//{"Body","object"},
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{ "Sa61_EP1","weapon"},
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{ "UZI_SD_EP1","weapon"},
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{ "ItemEtool","weapon" },
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{"ItemSandbag","magazine"},
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{"Sa58P_EP1","weapon"},
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@@ -859,7 +883,8 @@ class HeliCrash_No50s: Default {
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0.10,
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1.00,
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2.50,
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//0.20,
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0.05, // Sa61_EP1
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0.02, //UZI_SD_EP1
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0.05,
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0.02,
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0.03,
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@@ -879,7 +904,7 @@ class HeliCrash_No50s: Default {
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{ "M16A2GL","weapon" },
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{ "M249_DZ","weapon" },
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{ "M9SD","weapon" },
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//{"M136","weapon"},
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{ "Pecheneg_DZ","weapon"},
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{ "AK_74","weapon" },
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{ "M4A1_Aim","weapon" },
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{ "AKS_74_kobra","weapon" },
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@@ -936,7 +961,7 @@ class HeliCrash_No50s: Default {
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0.05,
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0.01,
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0.02,
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//0.01, //m136
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0.01, //PKP
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0.10,
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0.02,
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0.10,
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@@ -1653,7 +1678,7 @@ class HeliCrash_No50s: Default {
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{ "ItemWatch","generic" },
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{ "ItemCompass","generic" },
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{ "ItemMap","weapon" },
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{ "Makarov","weapon" },
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{ "MakarovSD","weapon" },
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{ "Colt1911","weapon" },
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{ "ItemFlashlight","generic" },
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{ "ItemKnife","generic" },
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@@ -1682,6 +1707,7 @@ class HeliCrash_No50s: Default {
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{ "ItemCompass","generic" },
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{ "ItemMap","weapon" },
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{ "Makarov","weapon" },
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{ "MakarovSD","weapon" },
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{ "Colt1911","weapon" },
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{ "ItemKnife","generic" },
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@@ -1699,12 +1725,15 @@ class HeliCrash_No50s: Default {
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{ "WeaponHolder_ItemHatchet","object" },
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{ "MR43","weapon" },
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{"WeaponHolder_ItemMachete", "object"}
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{ "SCAR_H_LNG_Sniper_SD","weapon" },
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};
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itemChance[] = {
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0.06,
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0.08,
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0.05,
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0.06,
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0.03,
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0.08,
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0.05,
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@@ -1721,7 +1750,8 @@ class HeliCrash_No50s: Default {
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0.11,
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0.17,
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0.06,
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0.03
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0.03,
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0.01
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};
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};
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class Land_House_C_1_EP1: Residential
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