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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-23 00:20:50 +03:00
Cleanup variables.sqf
Epoch variables are grouped together now for easy comparison with vanilla.
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@@ -1053,6 +1053,9 @@ class FSM
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" _currentWpn = _state select 0;" \n
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" _currentAnim = _state select 1;" \n
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" //Reload players state" \n
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" if ((count _state > 3) && DZE_FriendlySaving) then {" \n
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" DZE_Friends = _state select 3;" \n
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" }; " \n
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" if (count _state > 2) then {" \n
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" dayz_temperatur = _state select 2;" \n
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" };rentWpn = ""Makarov"";" \n
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@@ -1225,12 +1228,6 @@ class FSM
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" _nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
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" };" \n
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"} count entities ""SpawnableWreck"";" \n
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"dayz_Totalzedscheck = [] spawn {" \n
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" while {true} do {" \n
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" dayz_maxCurrentZeds = {alive _x} count entities ""zZombie_Base"";" \n
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" uiSleep 60;" \n
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" };" \n
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"};" \n
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"" \n
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"dayz_backpackcheck = [] spawn {" \n
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" while {true} do {" \n
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