Cleanup variables.sqf

Epoch variables are grouped together now for easy comparison with
vanilla.
This commit is contained in:
ebaydayz
2016-03-19 19:58:37 -04:00
parent 4bd9a9aa0b
commit 9ce5a20417
14 changed files with 316 additions and 883 deletions

View File

@@ -1053,6 +1053,9 @@ class FSM
" _currentWpn = _state select 0;" \n
" _currentAnim = _state select 1;" \n
" //Reload players state" \n
" if ((count _state > 3) && DZE_FriendlySaving) then {" \n
" DZE_Friends = _state select 3;" \n
" }; " \n
" if (count _state > 2) then {" \n
" dayz_temperatur = _state select 2;" \n
" };rentWpn = ""Makarov"";" \n
@@ -1225,12 +1228,6 @@ class FSM
" _nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
" };" \n
"} count entities ""SpawnableWreck"";" \n
"dayz_Totalzedscheck = [] spawn {" \n
" while {true} do {" \n
" dayz_maxCurrentZeds = {alive _x} count entities ""zZombie_Base"";" \n
" uiSleep 60;" \n
" };" \n
"};" \n
"" \n
"dayz_backpackcheck = [] spawn {" \n
" while {true} do {" \n