Cleanup variables.sqf

Epoch variables are grouped together now for easy comparison with
vanilla.
This commit is contained in:
ebaydayz
2016-03-19 19:58:37 -04:00
parent 4bd9a9aa0b
commit 9ce5a20417
14 changed files with 316 additions and 883 deletions

View File

@@ -57,7 +57,6 @@ _muzzles = getArray(configFile >> "cfgWeapons" >> _currentWpn >> "muzzles");
if (count _muzzles > 1) then {
_currentWpn = currentMuzzle player;
};
player setPosATL dayz_spawnPos;
//Debug Message
// diag_log "Attempting to switch model";
@@ -227,5 +226,5 @@ if (!isNil "_newBackpackType") then {
call dayz_meleeMagazineCheck;
//reveal all near objects.
{player reveal _x} count (nearestObjects [getPosATL player, dayz_reveal, 50]);
{player reveal _x} count (nearestObjects [getPosATL player,["AllVehicles","WeaponHolder","Land_A_tent","BuiltItems","ModularItems","DZE_Base_Object"],75]);
//All is arbitrary and will need to be changed to ["AllVehicles","WeaponHolder","Land_A_tent"] ++ others (stashes etc.)