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Adding many new weapons (#1743)
* Update stringtable.xml Adding string support for AA12 ammo * Update Rifles.hpp Adding a few missing weapons. * Update LMG.hpp Adding one new LMG * Update ShotgunAmmo.hpp Adding AA12 ammo * Update BanditAmmunition.hpp Adding SCAR ammo * Update BanditWeapons.hpp Adding Mk17 Sniper and M110 NVG. * Update FriendlyAssaultRifle.hpp Adding Mk16 and L85 variations. * Update FriendlyLightMachineGun.hpp Adding L86A2 LSW * Update NeutralBlackMarketAmmo.hpp Adding new ammo AA12 and Mk17 * Update NeutralBlackMarketWeapons.hpp Adding AA12 Shotgun and Mk17 variants. * Update Weapons.hpp Adding many new weapons. * Update Ammo.hpp Adding new AA12, Mk17 ammo to loot. * Update AmmoBox.hpp Adding SCAR ammo to eu2 box. * Update Shotgun.hpp Adding re-combine action for new AA12 ammo * Update NeutralHelicopterUnarmed.hpp Adding UH60M_MEV_EP1 to trader. * Update NeutralBlackMarketAmmo.hpp Removing AA12 HE * Update Ammo.hpp Comment out AA12 HE ammo * Update Weapons.hpp Lowering DMR spawnrate
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@@ -49,6 +49,7 @@ AmmoBoxEU1[] =
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AmmoBoxEU2[] =
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{
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{Loot_MAGAZINE, 9, 20Rnd_762x51_FNFAL},
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{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
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{Loot_MAGAZINE, 1, 100Rnd_762x51_M240}
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};
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@@ -101,4 +102,4 @@ AmmoBoxUS4[] =
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{Loot_MAGAZINE, 1, SmokeShellRed},
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{Loot_MAGAZINE, 1, SmokeShellGreen},
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{Loot_MAGAZINE, 0.3, PipeBomb}
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};
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};
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