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Adding many new weapons (#1743)
* Update stringtable.xml Adding string support for AA12 ammo * Update Rifles.hpp Adding a few missing weapons. * Update LMG.hpp Adding one new LMG * Update ShotgunAmmo.hpp Adding AA12 ammo * Update BanditAmmunition.hpp Adding SCAR ammo * Update BanditWeapons.hpp Adding Mk17 Sniper and M110 NVG. * Update FriendlyAssaultRifle.hpp Adding Mk16 and L85 variations. * Update FriendlyLightMachineGun.hpp Adding L86A2 LSW * Update NeutralBlackMarketAmmo.hpp Adding new ammo AA12 and Mk17 * Update NeutralBlackMarketWeapons.hpp Adding AA12 Shotgun and Mk17 variants. * Update Weapons.hpp Adding many new weapons. * Update Ammo.hpp Adding new AA12, Mk17 ammo to loot. * Update AmmoBox.hpp Adding SCAR ammo to eu2 box. * Update Shotgun.hpp Adding re-combine action for new AA12 ammo * Update NeutralHelicopterUnarmed.hpp Adding UH60M_MEV_EP1 to trader. * Update NeutralBlackMarketAmmo.hpp Removing AA12 HE * Update Ammo.hpp Comment out AA12 HE ammo * Update Weapons.hpp Lowering DMR spawnrate
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@@ -90,6 +90,11 @@ AmmoMilitaryLow[] =
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{Loot_MAGAZINE, 3, 20Rnd_B_765x17_Ball},
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{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR},
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{Loot_MAGAZINE, 4, 20Rnd_762x51_FNFAL},
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//Epoch 1.0.6
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{Loot_MAGAZINE, 3, 20Rnd_762x51_B_SCAR},
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{Loot_MAGAZINE, 4, 20Rnd_B_AA12_Pellets},
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{Loot_MAGAZINE, 4, 20Rnd_B_AA12_74Slug},
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// {Loot_MAGAZINE, 3, 20Rnd_B_AA12_HE},
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//Handgrenades
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{Loot_MAGAZINE, 5, SmokeShell},
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@@ -105,6 +110,11 @@ AmmoMilitaryHigh[] =
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{Loot_MAGAZINE, 10, 30Rnd_556x45_Stanag},
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{Loot_MAGAZINE, 5, 30Rnd_556x45_G36},
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{Loot_MAGAZINE, 5, 100Rnd_556x45_BetaCMag},
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//Epoch 1.0.6
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{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
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{Loot_MAGAZINE, 5, 20Rnd_B_AA12_Pellets},
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{Loot_MAGAZINE, 5, 20Rnd_B_AA12_74Slug},
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// {Loot_MAGAZINE, 5, 20Rnd_B_AA12_HE},
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//Battle rifles
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{Loot_MAGAZINE, 5, 20Rnd_762x51_DMR},
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@@ -234,6 +244,7 @@ AmmoEU[] =
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//Battle rifles
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{Loot_MAGAZINE, 4, 20Rnd_762x51_FNFAL},
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{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
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//Machine guns
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{Loot_MAGAZINE, 2, 100Rnd_556x45_M249},
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@@ -318,7 +329,9 @@ assaultrifleammo[] = {
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{Loot_MAGAZINE, 8, 30Rnd_556x45_Stanag},
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{Loot_MAGAZINE, 10, 30Rnd_545x39_AK},
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{Loot_MAGAZINE, 5, 30Rnd_556x45_StanagSD},
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{Loot_MAGAZINE, 8, 20Rnd_762x51_FNFAL}
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{Loot_MAGAZINE, 8, 20Rnd_762x51_FNFAL},
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//Epoch 1.0.6
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{Loot_MAGAZINE, 6, 20Rnd_762x51_B_SCAR}
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};
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machinegunammo[] = {
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{Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag},
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@@ -337,4 +350,4 @@ machinegunammoexpl[] = {
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{Loot_MAGAZINE, 4, 200Rnd_556x45_M249},
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{Loot_MAGAZINE, 1, MAAWS_HEAT},
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{Loot_MAGAZINE, 2, PipeBomb}
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};
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};
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