Add option to clear the ammo of all static guns, compile vehicle functions for server and client

This commit is contained in:
A Man
2022-04-26 16:54:57 +02:00
parent 57f1a534a7
commit 9c1da8101d
14 changed files with 30 additions and 17 deletions

View File

@@ -24,9 +24,6 @@ server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_se
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\updateObject_functions.sqf";
server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
server_setHitpoints = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_setHitpoints.sqf";
server_vehicleAddons = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_vehicleAddons.sqf";
server_clearTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_clearTurrets.sqf";
server_fillTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_fillTurrets.sqf";
server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB