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Add option to clear the ammo of all static guns, compile vehicle functions for server and client
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@@ -24,9 +24,6 @@ server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_se
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\updateObject_functions.sqf";
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server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
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server_setHitpoints = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_setHitpoints.sqf";
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server_vehicleAddons = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_vehicleAddons.sqf";
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server_clearTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_clearTurrets.sqf";
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server_fillTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_fillTurrets.sqf";
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server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
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server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
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server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB
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