Finish updating loot system to 1.8 with custom epoch features

This commit is contained in:
[VB]AWOL
2014-05-09 14:23:09 -05:00
parent feec3e19f5
commit 9b52797f84
8 changed files with 585 additions and 367 deletions

View File

@@ -525,6 +525,7 @@ if (!isDedicated) then {
world_isDay = {if ((daytime < (24 - dayz_sunRise)) and (daytime > dayz_sunRise)) then {true} else {false}};
player_humanityChange = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_humanityChange.sqf";
spawn_loot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot.sqf";
spawn_loot_small = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot_small.sqf";
// player_projectileNear = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_projectileNear.sqf";
local_setFuel = {