mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Finish updating loot system to 1.8 with custom epoch features
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@@ -7,6 +7,8 @@ _iClass = _this select 1;
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_iPos = _this select 2;
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_radius = _this select 3;
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_item = objNull;
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switch (_iClass) do
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{
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default
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@@ -14,10 +16,15 @@ switch (_iClass) do
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//Item is sigle, add 1 item from CfgLootSmall
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_itemTypes = [];
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if (DZE_MissionLootTable) then {
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_itemTypes = ((getArray (missionConfigFile >> "CfgLootSmall" >> _iClass)) select 0);
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} else {
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_itemTypes = ((getArray (configFile >> "CfgLootSmall" >> _iClass)) select 0);
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if (DZE_MissionLootTable) then{
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(missionConfigFile >> "CfgLootSmall" >> _iClass);
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}
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else {
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(configFile >> "CfgLootSmall" >> _iClass);
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};
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_index = dayzE_CLSBase find _iClass;
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@@ -35,10 +42,15 @@ switch (_iClass) do
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_itemTypes = [];
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if (DZE_MissionLootTable) then {
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_itemTypes = ((getArray (missionConfigFile >> "CfgLootSmall" >> _iItem)) select 0);
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} else {
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_itemTypes = ((getArray (configFile >> "CfgLootSmall" >> _iItem)) select 0);
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if (DZE_MissionLootTable) then{
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(missionConfigFile >> "CfgLootSmall" >> _iClass);
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}
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else {
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(configFile >> "CfgLootSmall" >> _iClass);
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};
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_index = dayzE_CLSBase find _iItem;
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_weights = dayzE_CLSChances select _index;
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@@ -55,15 +67,22 @@ switch (_iClass) do
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_itemTypes = [];
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if (DZE_MissionLootTable) then {
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_itemTypes = ((getArray (missionConfigFile >> "CfgLootSmall" >> _iItem)) select 0);
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} else {
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_itemTypes = ((getArray (configFile >> "CfgLootSmall" >> _iItem)) select 0);
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if (DZE_MissionLootTable) then{
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(missionConfigFile >> "CfgLootSmall" >> _iClass);
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}
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else {
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{
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_itemTypes set[count _itemTypes, _x select 0]
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} foreach getArray(configFile >> "CfgLootSmall" >> _iClass);
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};
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_index = dayz_CLBase find _iItem;
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_weights = dayz_CLChances select _index;
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_index = dayzE_CLSBase find _iItem;
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_weights = dayzE_CLSChances select _index;
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_cntWeights = count _weights;
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diag_log("_itemTypes small:" + str(_itemTypes));
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_index = floor(random _cntWeights);
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_index = _weights select _index;
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_iItem = _itemTypes select _index;
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@@ -97,8 +116,10 @@ switch (_iClass) do
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//do nothing for now
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};
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};
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if ((count _iPos) > 2) then {
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_item setPosATL _iPos;
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if (!isNull(_item)) then{
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if ((count _iPos) > 2) then{
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_item setPosATL _iPos;
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};
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};
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_item
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