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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update maintain_area.sqf
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@@ -61,7 +61,7 @@ _maintain = {
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_enoughMoney = false;
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_moneyInfo = [false, [], [], [], 0];
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_wealth = player getVariable[Z_MoneyVariable,0];
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_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
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if (Z_SingleCurrency) then {
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_enoughMoney = (_wealth >= _amount);
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@@ -84,7 +84,7 @@ _maintain = {
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systemChat format[localize "STR_EPOCH_ACTIONS_4",_count];
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if (Z_SingleCurrency) then {
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player setVariable[Z_MoneyVariable,(_wealth - _amount),true];
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player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];
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_message1 = format [localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS",_count,[_amount] call BIS_fnc_numberText,_itemText];
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} else {
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_message1 = format [localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS",_count,_itemText,""];
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