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Update player_music.sqf
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@@ -1,3 +1,4 @@
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private["_num","_sound","_length","_pause"];
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while {!r_player_dead} do {
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while {!r_player_dead} do {
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_num = round(random 37);
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_num = round(random 37);
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_sound = "z_suspense_" + str(_num);
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_sound = "z_suspense_" + str(_num);
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