diff --git a/SQF/dayz_server/compile/server_handleSafeGear.sqf b/SQF/dayz_server/compile/server_handleSafeGear.sqf index c039b8d4d..a537c678a 100644 --- a/SQF/dayz_server/compile/server_handleSafeGear.sqf +++ b/SQF/dayz_server/compile/server_handleSafeGear.sqf @@ -124,7 +124,7 @@ call { [_weapons,_magazines,_backpacks,_holder] call fn_addCargo; if (Z_singleCurrency && {_coins > 0}) then { private "_displayName"; - + _displayName = getText (configFile >> "CfgVehicles" >> _type >> "displayName"); _wealth = _player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0]; _player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),_wealth + _coins,true]; @@ -159,9 +159,9 @@ if (_status < 4) then { }; if (_statusText == "FAILED unlocking") then { - _message = format["%1 (%2) %3 %4 with code: %5 (actual: %8) @%6 %7",_name,_playerUID,_statusText,_type,_suppliedCode,mapGridPosition _pos,_pos,_lockCode]; + _message = format["%1 (%2) %3 %4 with code: %5 (actual: %8) @%6 %7, ObjectID: %8, ObjectUID: %9",_name,_playerUID,_statusText,_type,_suppliedCode,mapGridPosition _pos,_pos,_lockCode,_objectID,_objectUID]; } else { - _message = format["%1 (%2) %3 %4 with code: %5 @%6 %7",_name,_playerUID,_statusText,_type,_lockCode,mapGridPosition _pos,_pos]; + _message = format["%1 (%2) %3 %4 with code: %5 @%6 %7, ObjectID: %8, ObjectUID: %9",_name,_playerUID,_statusText,_type,_lockCode,mapGridPosition _pos,_pos,_objectID,_objectUID]; }; diag_log _message;