Add function for vehicle addons

This adds a remove and add ammo function for vehicles. Also a keep flares check if the vehicle ammo got removed.
Server admins can add/remove different weapons to vehicles by just editing server_spawnVehicle.
This commit is contained in:
A Man
2022-03-22 18:27:33 +01:00
parent 637f1f4450
commit 981e217b8e
12 changed files with 148 additions and 82 deletions

View File

@@ -24,6 +24,9 @@ server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_se
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\updateObject_functions.sqf";
server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
server_setHitpoints = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_setHitpoints.sqf";
server_vehicleAddons = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_vehicleAddons.sqf";
server_clearTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_clearTurrets.sqf";
server_fillTurrets = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_fillTurrets.sqf";
server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB
@@ -242,4 +245,4 @@ array_reduceSize = {
// Precise base building 1.0.5
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\kk_functions.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\eventHandlers\server_eventHandler.sqf";
#include "mission_check.sqf"
#include "mission_check.sqf"