+ Removed cfgtowngenerator /stream_locationCheck; loop entirely. Tests
show to have improved fps.
+ Added disabling zombies servers side for server side performance
increase/testing.
+ Fixed crafting error from 0.996b.
+ Revert helicopter intel removal test.
This commit is contained in:
vbawol
2013-03-12 13:31:50 -05:00
parent 4316696b85
commit 9768ca96f0
7 changed files with 41 additions and 43 deletions

View File

@@ -1112,12 +1112,6 @@ class FSM
" };" \n
"};" \n
"" \n
"dayz_locationCheck = [] spawn {" \n
" while {true} do {" \n
" call stream_locationCheck;" \n
" sleep 2;" \n
" };" \n
"};" \n
"dayz_friendliesCheck = [] spawn {" \n
" while {true} do {" \n
" call player_friendliesCheck;" \n