mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
0.996c
+ Removed cfgtowngenerator /stream_locationCheck; loop entirely. Tests show to have improved fps. + Added disabling zombies servers side for server side performance increase/testing. + Fixed crafting error from 0.996b. + Revert helicopter intel removal test.
This commit is contained in:
@@ -430,8 +430,8 @@ if(!isDedicated) then {
|
||||
dayz_Locations set [count dayz_Locations, [_location,_locHdr,_size]];
|
||||
};
|
||||
};
|
||||
_cfgLocation = configFile >> "CfgTownGenerator";
|
||||
_cfgLocation call _funcGetLocation;
|
||||
//_cfgLocation = configFile >> "CfgTownGenerator";
|
||||
//_cfgLocation call _funcGetLocation;
|
||||
|
||||
dayz_buildingMonitor = []; //Buildings to check
|
||||
dayz_bodyMonitor = [];
|
||||
|
||||
Reference in New Issue
Block a user