mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-09 01:32:53 +03:00
0.996c
+ Removed cfgtowngenerator /stream_locationCheck; loop entirely. Tests show to have improved fps. + Added disabling zombies servers side for server side performance increase/testing. + Fixed crafting error from 0.996b. + Revert helicopter intel removal test.
This commit is contained in:
@@ -30,6 +30,8 @@ if (_doLoiter) then {
|
||||
};
|
||||
//diag_log ("Spawned: " + str([_type, _position, [], _radius, _method]));
|
||||
_agent = createAgent [_type, _position, [], _radius, _method];
|
||||
dayzSpawnZed = [_agent];
|
||||
publicVariableServer "dayzSpawnZed";
|
||||
|
||||
if (_doLoiter) then {
|
||||
_agent setPosATL _position;
|
||||
|
||||
Reference in New Issue
Block a user