+ Removed cfgtowngenerator /stream_locationCheck; loop entirely. Tests
show to have improved fps.
+ Added disabling zombies servers side for server side performance
increase/testing.
+ Fixed crafting error from 0.996b.
+ Revert helicopter intel removal test.
This commit is contained in:
vbawol
2013-03-12 13:31:50 -05:00
parent 4316696b85
commit 9768ca96f0
7 changed files with 41 additions and 43 deletions

View File

@@ -154,9 +154,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 10;
transportMaxMagazines = 50;
transportmaxbackpacks = 10;
@@ -184,9 +184,9 @@ class Citizen1; // External class reference
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 10;
transportMaxMagazines = 50;
transportmaxbackpacks = 10;
@@ -219,9 +219,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
@@ -261,9 +261,9 @@ class Citizen1; // External class reference
class TransportWeapons{};
weapons[] = {};
magazines[] = {};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 3;
transportMaxMagazines = 10;
transportmaxbackpacks = 2;
@@ -277,9 +277,9 @@ class Citizen1; // External class reference
displayName = "CH-47F";
crew = "";
typicalCargo[] = {};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 10;
transportMaxMagazines = 200;
transportmaxbackpacks = 5;
@@ -571,9 +571,9 @@ class Citizen1; // External class reference
class TransportWeapons{};
weapons[] = {};
magazines[] = {};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 3;
transportMaxMagazines = 20;
transportmaxbackpacks = 5;
@@ -956,7 +956,7 @@ class Citizen1; // External class reference
mapsize = 2;
model = "\ca\weapons_e\AmmoBoxes\backpack_tk_alice.p3d";
transportMaxWeapons = 2;
transportMaxMagazines = 16;
transportMaxMagazines = 0;
};
class DZ_TK_Assault_Pack_EP1 : Bag_Base_BAF
@@ -968,7 +968,7 @@ class Citizen1; // External class reference
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
model = "\ca\weapons_e\AmmoBoxes\backpack_civil_assault.p3d";
transportMaxWeapons = 2;
transportMaxMagazines = 16;
transportMaxMagazines = 0;
};
class DZ_British_ACU : Bag_Base_BAF
@@ -1022,9 +1022,9 @@ class Citizen1; // External class reference
weapons[] = {};
magazines[] = {};
gunnerHasFlares = false;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 10;
transportMaxMagazines = 80;
transportmaxbackpacks = 15;
@@ -1174,9 +1174,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
@@ -1191,9 +1191,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;