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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-21 15:40:50 +03:00
@@ -1063,7 +1063,7 @@ class FSM
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"//_state = player getVariable[""state"",[]];" \n
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"_currentWpn = """";" \n
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"_currentAnim = """";" \n
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"if ((!isNil ""_state"") AND {(count _state > 1)}) then {" \n
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"if (!isNil '_state' && {count _state > 1} && {_state select 1 != 'reset'}) then {" \n
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" //Reload players state" \n
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" _currentWpn = _state select 0;" \n
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" _currentAnim = _state select 1;" \n
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@@ -1074,6 +1074,12 @@ class FSM
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"} else {" \n
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" _currentWpn = ""Makarov"";" \n
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" _currentAnim = ""aidlpercmstpsraswpstdnon_player_idlesteady02"";" \n
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" //Prevent fresh spawns running on login when they died running, switchMove does not stop it" \n
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" disableUserInput true;" \n
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" player playActionNow 'Stop';" \n
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" disableUserInput false;" \n
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" disableUserInput true;" \n
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" disableUserInput false;" \n
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"};" \n
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"" \n
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"reload player;" \n
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