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Update ui_selectSlot.sqf
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@@ -19,8 +19,8 @@ if (_button == 1) then {
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_item = gearSlotData _control;
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_item = gearSlotData _control;
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if ( //No right click action
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if ( //No right click action
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(!DZE_SelfTransfuse && _item in ["ItemBloodbag","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"]) or
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(!DZE_SelfTransfuse && {_item in ["ItemBloodbag","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"]}) or
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(!dayz_groupSystem && _item == "ItemRadio")
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(!dayz_groupSystem && {_item == "ItemRadio"})
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) exitWith {};
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) exitWith {};
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if (mouseOverCarry) then {
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if (mouseOverCarry) then {
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