diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index 299b8ca44..241631a83 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -461,7 +461,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur if (_player_deleteBuild) then { if (s_player_deleteBuild < 0) then { - s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",_cursorTarget, 1, true, true]; + s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",_cursorTarget, 1, false, true]; }; } else { player removeAction s_player_deleteBuild; @@ -757,7 +757,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur if (_hasHotwireKit) then { _unlock = player addAction [format[localize "STR_EPOCH_ACTIONS_HOTWIRE",_text], "\z\addons\dayz_code\actions\hotwire_veh.sqf",_cursorTarget, 2, true, true]; } else { - _unlock = player addAction [format["%1",localize "STR_EPOCH_ACTIONS_VEHLOCKED"], "",_cursorTarget, 2, true, true]; + _unlock = player addAction [format["%1",localize "STR_EPOCH_ACTIONS_VEHLOCKED"], "",_cursorTarget, 2, false, true]; }; s_player_lockunlock set [count s_player_lockunlock,_unlock]; s_player_lockUnlock_crtl = 1;