diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf
index 299b8ca44..241631a83 100644
--- a/SQF/dayz_code/compile/fn_selfActions.sqf
+++ b/SQF/dayz_code/compile/fn_selfActions.sqf
@@ -461,7 +461,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
if (_player_deleteBuild) then {
if (s_player_deleteBuild < 0) then {
- s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",_cursorTarget, 1, true, true];
+ s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",_cursorTarget, 1, false, true];
};
} else {
player removeAction s_player_deleteBuild;
@@ -757,7 +757,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
if (_hasHotwireKit) then {
_unlock = player addAction [format[localize "STR_EPOCH_ACTIONS_HOTWIRE",_text], "\z\addons\dayz_code\actions\hotwire_veh.sqf",_cursorTarget, 2, true, true];
} else {
- _unlock = player addAction [format["%1",localize "STR_EPOCH_ACTIONS_VEHLOCKED"], "",_cursorTarget, 2, true, true];
+ _unlock = player addAction [format["%1",localize "STR_EPOCH_ACTIONS_VEHLOCKED"], "",_cursorTarget, 2, false, true];
};
s_player_lockunlock set [count s_player_lockunlock,_unlock];
s_player_lockUnlock_crtl = 1;