diff --git a/SQF/dayz_server/compile/server_swapObject.sqf b/SQF/dayz_server/compile/server_swapObject.sqf index 0a7eaf3dc..c1742d32c 100644 --- a/SQF/dayz_server/compile/server_swapObject.sqf +++ b/SQF/dayz_server/compile/server_swapObject.sqf @@ -108,7 +108,7 @@ _object enableSimulation false; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object]; -if (Z_SingleCurrency && {(_coins > 0) && {_class in DZE_MoneyStorageClasses}}) then { //Do not use server_updateObject, safes and lockboxes need a different handling +if (Z_SingleCurrency && {_class in DZE_MoneyStorageClasses && {_coins > 0}}) then { //Do not use server_updateObject, safes and lockboxes need a different handling _object setVariable ["cashMoney",_coins,true]; _key = format["CHILD:309:%1:",_uid] + str _inv + ":" + str _coins + ":"; _key call server_hiveWrite;