diff --git a/dayz_code/actions/build.sqf b/dayz_code/actions/build.sqf index 9a4cf50f7..887e34238 100644 --- a/dayz_code/actions/build.sqf +++ b/dayz_code/actions/build.sqf @@ -40,7 +40,7 @@ _isOk = true; while {_isOk} do { if(_counter == 0) then { - cutText ["Planning consruction stand still 5 seconds to build.", "PLAIN DOWN"]; + cutText ["Planning construction stand still 5 seconds to build.", "PLAIN DOWN"]; sleep 5; _location1 = getPosATL player; sleep 5; @@ -48,7 +48,7 @@ while {_isOk} do { if(_location1 distance _location2 < 0.1) exitWith { - cutText ["Started consruction move within 5 seconds to cancel.", "PLAIN DOWN"]; + cutText ["Started construction move within 5 seconds to cancel.", "PLAIN DOWN"]; _location3 = getPosATL player; sleep 5; _location4 = getPosATL player; diff --git a/dayz_code/actions/player_build.sqf b/dayz_code/actions/player_build.sqf index 75196c745..61adbe3a1 100644 --- a/dayz_code/actions/player_build.sqf +++ b/dayz_code/actions/player_build.sqf @@ -121,7 +121,7 @@ if (_hasrequireditem) then { _reason = "Cannot build while in combat."; }; - cutText ["Planning consruction stand still 5 seconds to build.", "PLAIN DOWN"]; + cutText ["Planning construction stand still 5 seconds to build.", "PLAIN DOWN"]; _location1 = getPosATL player; sleep 5; @@ -181,7 +181,7 @@ if (_hasrequireditem) then { } forEach _buildings; // No building in trader zones - if(!placevault) then { _cancel = true; _reason = "Cannot build in a city."; }; + if(!canbuild) then { _cancel = true; _reason = "Cannot build in a city."; }; if(!_cancel) then {