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Update player_gearSync.sqf
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@@ -1,5 +1,5 @@
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private ["_objects"];
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private ["_objects"];
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_objects = nearestObjects [getPosATL player, dayz_updateObjects, 10];
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_objects = nearestObjects [player, dayz_updateObjects, 10];
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{
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{
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//["PVDZE_veh_Update",[_x,"gear"]] call callRpcProcedure;
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//["PVDZE_veh_Update",[_x,"gear"]] call callRpcProcedure;
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PVDZE_veh_Update = [_x,"gear"];
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PVDZE_veh_Update = [_x,"gear"];
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