diff --git a/SQF/dayz_code/system/player_monitor.fsm b/SQF/dayz_code/system/player_monitor.fsm index 30408223a..4aef205c8 100644 --- a/SQF/dayz_code/system/player_monitor.fsm +++ b/SQF/dayz_code/system/player_monitor.fsm @@ -1966,7 +1966,7 @@ class FSM "Dayz_logonTown = ""Wilderness"";" \n "if (count _nearestCity > 0) then {Dayz_logonTown = text (_nearestCity select 0)};" \n "" \n - "[_world,Dayz_logonTown,format[localize ""str_player_06"",(floor ((_survival select 0) / 1440))]] spawn {uiSleep 5; _this spawn BIS_fnc_infoText;};" \n + "[_world,Dayz_logonTown,format[localize ""str_player_06"",(floor ((_survival select 0) / 1440))]] spawn {waitUntil {!isNull (findDisplay 46)};uiSleep 5;_this spawn BIS_fnc_infoText;};" \n "" \n "dayz_myPosition = getPosATL player;" \n "Dayz_loginCompleted = true;" \n