Change publishVeh2 and 3 to call instead of spawn

Following 95b3174 it is now possible to use call to avoid suspension mid
execution as described in:

https://epochmod.com/forum/topic/43805-epoch-shed_safetyvehiclesqf-issue/?tab=comments#comment-292696
This commit is contained in:
ebayShopper
2017-11-11 15:59:23 -05:00
parent 67f89ceb53
commit 9574aca91e
4 changed files with 14 additions and 34 deletions

View File

@@ -94,8 +94,8 @@ if (isServer) then {
// EPOCH ADDITIONS
"PVDZE_maintainArea" addPublicVariableEventHandler {(_this select 1) spawn server_maintainArea};
"PVDZE_obj_Swap" addPublicVariableEventHandler {(_this select 1) spawn server_swapObject}; //Used to downgrade and upgrade Epoch buildables
"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh2}; //Used to purchase vehicles at traders
"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh3}; //Used for car upgrades
"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) call server_publishVeh2}; //Used to purchase vehicles at traders
"PVDZE_veh_Upgrade" addPublicVariableEventHandler {(_this select 1) call server_publishVeh3}; //Used for car upgrades
"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
if (!DZE_ConfigTrader) then {
"PVDZE_plr_TradeMenu" addPublicVariableEventHandler {(_this select 1) spawn server_traders};