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RC4
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@@ -16,12 +16,15 @@ dayz_firedCooldown = time;
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dayz_combat = 1;
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if (_ammo isKindOf "Melee") exitWith {
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_unit playActionNow "GestureSwing";
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[1,1] call dayz_HungerThirst;
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if(_weapon != "Chainsaw") then {
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_unit playActionNow "GestureSwing";
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[1,1] call dayz_HungerThirst;
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};
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// harvest wood check
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_id = _this spawn player_harvest;
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_this call player_harvest;
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};
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//Smoke Grenade
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