This commit is contained in:
[VB]AWOL
2013-12-03 11:49:35 -06:00
parent 436e5b334f
commit 953315c5fc
24 changed files with 845 additions and 72 deletions

View File

@@ -103,6 +103,72 @@ class CfgMagazines {
descriptionShort = "Caliber: 7.62x51mm NATO <br/>Rounds: 100 <br/>Used in: M240, Mk 48 Mod 0";
model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\100Rnd_762x51_M240.p3d";
};
class ItemMixOil : CA_Magazine {
scope = 2;
displayName = "2-Stroke Engine Oil";
picture = "\CA\weapons\data\equip\m_m240_ca.paa"; // TODO: Icon
count = 1;
type = "256";
descriptionShort = "";
class ItemActions
{
class Crafting
{
text = "Mix Chainsaw Gas"; // TODO: localize
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"CSGAS",1},{"ItemJerrycanEmpty",1}};
input[] = {{"ItemMixOil",1},{"ItemJerrycan",1}};
};
};
};
class CSGAS : CA_Magazine {
scope = 2;
type = VSoft;
displayName = "Gas";
descriptionShort = "Gas for Chainsaw";
count = 1000;
picture = "\CA\weapons\data\equip\m_m240_ca.paa";
ammo = "Chainsaw_Swing_Ammo";
initSpeed = 100;
maxLeadSpeed = 15;
tracersEvery = 0;
lastRoundsTracer = 0;
optics = false;
distanceZoomMin = 0;
distanceZoomMax = 0;
showEmpty = 0;
autoReload = true;
canLock = LockNo;
//
burst = 1;
multiplier = 1;
ffMagnitude = 0.1;
ffFrequency = 1;
ffCount = 1;
class HitEffects {
hit_blood = "ImpactBlood";
hit_concrete = "ImpactConcrete";
hit_foliage = "ImpactWood";
hit_foliage_green = "ImpactWood";
hit_glass = "ImpactGlass";
hit_glass_thin = "ImpactGlassThin";
hit_metal = "ImpactMetal";
hit_plaster = "ImpactPlaster";
hit_rubber = "ImpactRubber";
hit_wood = "ImpactWood";
};
};
class 200Rnd_762x51_M240 : 100Rnd_762x51_M240 {
count = 200;
};
@@ -389,7 +455,7 @@ class CfgMagazines {
scope = 2;
count = 1;
type = 256;
displayName = "HowTo: Wood Ramp";
displayName = "Wood Ramp";
model = "\z\addons\dayz_epoch\models\doc_ramp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_doc_ramp_ca.paa";
descriptionShort = "Document used in building a wooden ramp.";
@@ -998,8 +1064,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_211;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemGoldBar",10}};
input[] = {{"ItemGoldBar10oz",1}};
};
@@ -1020,8 +1086,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_210;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemSilverBar10oz",1}};
input[] = {{"ItemSilverBar",10}};
};
@@ -1043,8 +1109,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_211;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemSilverBar",10}};
input[] = {{"ItemSilverBar10oz",1}};
};
@@ -1065,8 +1131,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_210;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemCopperBar10oz",1}};
input[] = {{"ItemCopperBar",10}};
};
@@ -1088,8 +1154,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_211;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemCopperBar",10}};
input[] = {{"ItemCopperBar10oz",1}};
};
@@ -1132,8 +1198,8 @@ class CfgMagazines {
{
text = $STR_EPOCH_PLAYER_211;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemAluminumBar",10}};
input[] = {{"ItemAluminumBar10oz",1}};
};
@@ -4839,6 +4905,7 @@ class CfgMagazines {
};
#include "CfgMagazines\MeleeSwing.hpp"
#include "CfgMagazines\Fuelcan.hpp"
class HandGrenade_Stone;
class ItemTrashToiletpaper : HandGrenade_Stone {