mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
@@ -9,6 +9,7 @@
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[NEW] Added military flashlight attachments
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[NEW] Added military flashlight attachments
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[NEW] Added full screen night vision goggles, classname: "NVGoggles_DZE" (must be added to traders by server owners) @icomrade
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[NEW] Added full screen night vision goggles, classname: "NVGoggles_DZE" (must be added to traders by server owners) @icomrade
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[NEW] Added setting to easily disable base takeover and configure which items are removable without ownership or access. See DZE_restrictRemoval in configVariables.sqf. #1886 @AirwavesMan @oiad
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[NEW] Added setting to easily disable base takeover and configure which items are removable without ownership or access. See DZE_restrictRemoval in configVariables.sqf. #1886 @AirwavesMan @oiad
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[NEW] Map markers are now automatically tagged with the name of the player who placed them. This can be easily removed or customized by admins. #1871 @looter809
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[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
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[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
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[CHANGED] Commented drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. #1816
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[CHANGED] Commented drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. #1816
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@@ -27,8 +27,6 @@ class RscDisplayMainMap
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h = "0.832";
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h = "0.832";
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colorBackground[] = {0.30,0.30,0.30,0.85};
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colorBackground[] = {0.30,0.30,0.30,0.85};
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};
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};
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class DiaryList: RscIGUIListBox
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class DiaryList: RscIGUIListBox
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{
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{
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idc = 1001;
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idc = 1001;
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@@ -43,3 +41,9 @@ class RscDisplayMainMap
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};
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};
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};
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};
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};
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};
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class RscDisplayInsertMarker
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{
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idd = 54;
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onUnload = "if (!isNil 'player_markMap') then {(_this select 0) call player_markMap;};";
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};
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10
SQF/dayz_code/compile/player_markMap.sqf
Normal file
10
SQF/dayz_code/compile/player_markMap.sqf
Normal file
@@ -0,0 +1,10 @@
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private ["_text","_textBox"];
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disableSerialization;
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_textBox = _this displayCtrl 101;
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_text = ctrlText _textBox;
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if (alive player) then {
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_text = if (_text == "") then {name player} else {format["%1: %2",name player,_text]};
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_textBox ctrlSetText _text;
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};
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@@ -130,6 +130,7 @@ if (!isDedicated) then {
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player_toggleStreamerMode = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_toggleStreamerMode.sqf";
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player_toggleStreamerMode = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_toggleStreamerMode.sqf";
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player_selectSlot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_selectSlot.sqf";
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player_selectSlot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_selectSlot.sqf";
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player_selectWeapon = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_selectWeapon.sqf";
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player_selectWeapon = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_selectWeapon.sqf";
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player_markMap = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_markMap.sqf";
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player_gearSet = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_gearSet.sqf";
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player_gearSet = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_gearSet.sqf";
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ui_changeDisplay = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_changeDisplay.sqf";
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ui_changeDisplay = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_changeDisplay.sqf";
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ui_gear_sound = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_gear_sound.sqf";
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ui_gear_sound = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\ui_gear_sound.sqf";
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