Skip gear sound in player_forceSave

Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.

Vanilla commit:

98784aae79
This commit is contained in:
ebayShopper
2017-03-20 17:26:41 -04:00
parent 8d545d14a1
commit 93d6c85dbc
4 changed files with 9 additions and 1 deletions

View File

@@ -358,6 +358,7 @@ if (!isDedicated) then {
closeDialog 0;
if (gear_done) then {sleep 0.001;};
DZE_GearCheckBypass = true; //Bypass gear menu checks since dialog will always open on player's gear
skipGearSound = true; //Don't play sound when checking backpack mags ammo count
player action ["Gear", player];
if (gear_done) then {sleep 0.001;};
_dialog = findDisplay 106;
@@ -369,6 +370,7 @@ if (!isDedicated) then {
if (_i in [100,200,299]) then {
closeDialog 0;
DZE_GearCheckBypass = true; //Bypass gear menu checks since dialog will always open on player's gear
skipGearSound = true; //Don't play sound when checking backpack mags ammo count
player action ["Gear", player];
};
if (_i > 300) exitWith {};
@@ -382,6 +384,7 @@ if (!isDedicated) then {
sleep 0.001;
};
};
skipGearSound = false;
_dialog
};