Skip gear sound in player_forceSave

Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.

Vanilla commit:

98784aae79
This commit is contained in:
ebayShopper
2017-03-20 17:26:41 -04:00
parent 8d545d14a1
commit 93d6c85dbc
4 changed files with 9 additions and 1 deletions

View File

@@ -15,6 +15,7 @@ _created = false;
if ( isNull _dialog ) then {
//startLoadingScreen [""];
DZE_GearCheckBypass = true; //Bypass gear menu checks since dialog will always open on player's gear
skipGearSound = true; //Don't play sound for force save
createGearDialog [player, "RscDisplayGear"];
_dialog = findDisplay 106;
_created = true;
@@ -54,6 +55,7 @@ for "_i" from 122 to 129 do
if ( _created ) then {
closeDialog 0;
skipGearSound = false;
//endLoadingScreen;
};