mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Missed Some
This commit is contained in:
@@ -1,7 +1,7 @@
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private ["_messages", "_timeout"];
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private ["_messages", "_timeout"];
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|
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if (isServer) exitWith {};
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if (isServer) exitWith {};
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waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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|
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_messages = [
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_messages = [
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["DayZ Epoch", "Welcome "+(name player)],
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["DayZ Epoch", "Welcome "+(name player)],
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@@ -17,7 +17,7 @@ _messages = [
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_timeout = 5;
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_timeout = 5;
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{
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{
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private ["_title", "_content", "_titleText"];
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private ["_title", "_content", "_titleText"];
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sleep 2;
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uiSleep 2;
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_title = _x select 0;
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_title = _x select 0;
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_content = _x select 1;
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_content = _x select 1;
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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@@ -28,5 +28,5 @@ _timeout = 5;
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_timeout,
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_timeout,
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0.5
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0.5
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] spawn BIS_fnc_dynamicText;
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] spawn BIS_fnc_dynamicText;
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sleep (_timeout * 1.1);
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uiSleep (_timeout * 1.1);
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} forEach _messages;
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} forEach _messages;
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@@ -1,7 +1,7 @@
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private ["_messages", "_timeout"];
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private ["_messages", "_timeout"];
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|
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if (isServer) exitWith {};
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if (isServer) exitWith {};
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waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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|
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_messages = [
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_messages = [
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["DayZ Epoch", "Welcome "+(name player)],
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["DayZ Epoch", "Welcome "+(name player)],
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@@ -17,7 +17,7 @@ _messages = [
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_timeout = 5;
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_timeout = 5;
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{
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{
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private ["_title", "_content", "_titleText"];
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private ["_title", "_content", "_titleText"];
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sleep 2;
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uiSleep 2;
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_title = _x select 0;
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_title = _x select 0;
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_content = _x select 1;
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_content = _x select 1;
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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@@ -28,5 +28,5 @@ _timeout = 5;
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_timeout,
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_timeout,
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0.5
|
0.5
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] spawn BIS_fnc_dynamicText;
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] spawn BIS_fnc_dynamicText;
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sleep (_timeout * 1.1);
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uiSleep (_timeout * 1.1);
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} forEach _messages;
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} forEach _messages;
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@@ -1,7 +1,7 @@
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private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
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|
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if (isServer) exitWith {};
|
if (isServer) exitWith {};
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waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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|
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_messages = [
|
_messages = [
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["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
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@@ -17,7 +17,7 @@ _messages = [
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_timeout = 5;
|
_timeout = 5;
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{
|
{
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private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
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sleep 2;
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uiSleep 2;
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_title = _x select 0;
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_title = _x select 0;
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_content = _x select 1;
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_content = _x select 1;
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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@@ -28,5 +28,5 @@ _timeout = 5;
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_timeout,
|
_timeout,
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0.5
|
0.5
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] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
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sleep (_timeout * 1.1);
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uiSleep (_timeout * 1.1);
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} forEach _messages;
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} forEach _messages;
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@@ -1,7 +1,7 @@
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private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
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|
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if (isServer) exitWith {};
|
if (isServer) exitWith {};
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waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
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||||||
|
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_messages = [
|
_messages = [
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["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
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@@ -17,7 +17,7 @@ _messages = [
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_timeout = 5;
|
_timeout = 5;
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{
|
{
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private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
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sleep 2;
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uiSleep 2;
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_title = _x select 0;
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_title = _x select 0;
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_content = _x select 1;
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_content = _x select 1;
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_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
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0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
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sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
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} forEach _messages;
|
} forEach _messages;
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@@ -1,7 +1,7 @@
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private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
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||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
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||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
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sleep 2;
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uiSleep 2;
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_title = _x select 0;
|
_title = _x select 0;
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_content = _x select 1;
|
_content = _x select 1;
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||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
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||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
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} forEach _messages;
|
} forEach _messages;
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@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
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||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
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||||||
sleep 2;
|
uiSleep 2;
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||||||
_title = _x select 0;
|
_title = _x select 0;
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||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
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||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
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||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
private ["_messages", "_timeout"];
|
private ["_messages", "_timeout"];
|
||||||
|
|
||||||
if (isServer) exitWith {};
|
if (isServer) exitWith {};
|
||||||
waitUntil { sleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") };
|
||||||
|
|
||||||
_messages = [
|
_messages = [
|
||||||
["DayZ Epoch", "Welcome "+(name player)],
|
["DayZ Epoch", "Welcome "+(name player)],
|
||||||
@@ -17,7 +17,7 @@ _messages = [
|
|||||||
_timeout = 5;
|
_timeout = 5;
|
||||||
{
|
{
|
||||||
private ["_title", "_content", "_titleText"];
|
private ["_title", "_content", "_titleText"];
|
||||||
sleep 2;
|
uiSleep 2;
|
||||||
_title = _x select 0;
|
_title = _x select 0;
|
||||||
_content = _x select 1;
|
_content = _x select 1;
|
||||||
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
|
||||||
@@ -28,5 +28,5 @@ _timeout = 5;
|
|||||||
_timeout,
|
_timeout,
|
||||||
0.5
|
0.5
|
||||||
] spawn BIS_fnc_dynamicText;
|
] spawn BIS_fnc_dynamicText;
|
||||||
sleep (_timeout * 1.1);
|
uiSleep (_timeout * 1.1);
|
||||||
} forEach _messages;
|
} forEach _messages;
|
||||||
Reference in New Issue
Block a user