diff --git a/SQF/dayz_code/compile/fn_damageHandler.sqf b/SQF/dayz_code/compile/fn_damageHandler.sqf
index 46226d04e..3dc1855d7 100644
--- a/SQF/dayz_code/compile/fn_damageHandler.sqf
+++ b/SQF/dayz_code/compile/fn_damageHandler.sqf
@@ -143,10 +143,10 @@ if (_unit == player) then {
//Log to server :-( OverProcessing really not needed.
if (((!(isNil {_source})) AND {(!(isNull _source))}) AND {((_source isKindOf "CAManBase") AND {(!local _source )})}) then {
+ _wpst = weaponState _source;
if (diag_ticktime-(_source getVariable ["lastloghit",0])>2) then {
private ["_sourceWeap"];
_source setVariable ["lastloghit",diag_ticktime];
- _wpst = weaponState _source;
_sourceDist = round(_unit distance _source);
_sourceWeap = switch (true) do {
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 4092a8356..bc7b7d5fc 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -7547,7 +7547,7 @@
Doplňování paliva už probíhá!
- a gunshot.
+ a gunshot wound.
a gunshot to the head.