diff --git a/SQF/dayz_code/compile/fn_damageHandler.sqf b/SQF/dayz_code/compile/fn_damageHandler.sqf index 46226d04e..3dc1855d7 100644 --- a/SQF/dayz_code/compile/fn_damageHandler.sqf +++ b/SQF/dayz_code/compile/fn_damageHandler.sqf @@ -143,10 +143,10 @@ if (_unit == player) then { //Log to server :-( OverProcessing really not needed. if (((!(isNil {_source})) AND {(!(isNull _source))}) AND {((_source isKindOf "CAManBase") AND {(!local _source )})}) then { + _wpst = weaponState _source; if (diag_ticktime-(_source getVariable ["lastloghit",0])>2) then { private ["_sourceWeap"]; _source setVariable ["lastloghit",diag_ticktime]; - _wpst = weaponState _source; _sourceDist = round(_unit distance _source); _sourceWeap = switch (true) do { diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 4092a8356..bc7b7d5fc 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -7547,7 +7547,7 @@ Doplňování paliva už probíhá! - a gunshot. + a gunshot wound. a gunshot to the head.