mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-26 03:36:02 +03:00
Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now. - Fixing many wrong set markers. - Fixing wrong trader agent positions. - The trader configs got re-build. - All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch. - Fixing dupable objects in the spawned trader cities. - Adding missing sensors for all traders. - Removing many duplicated trader categories inside the trader files. - Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders. - Removing Mello trader on Panthera due to many trader cites. - Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities. - Sauerland has a Boat Trader now. - Removing wrong markers from Ovaron. - Ruegen and Ovaron have no traders so far. We will probaly add them later.
This commit is contained in:
@@ -36,7 +36,7 @@ class Mission
|
||||
class Intel
|
||||
{
|
||||
briefingName="DayZ Epoch Panthera";
|
||||
briefingDescription="Version 1.0.6.2";
|
||||
briefingDescription="Version 1.0.7";
|
||||
startWeather=0;
|
||||
forecastWeather=0;
|
||||
year=2008;
|
||||
@@ -53,7 +53,7 @@ class Mission
|
||||
class Vehicles
|
||||
{
|
||||
items=100;
|
||||
#define PLRDEF position[]={5134,1,-3091};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
|
||||
#define PLRDEF position[]={5134,1,-3091};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
|
||||
class Item0{id=0;PLRDEF};
|
||||
class Item1
|
||||
{
|
||||
@@ -189,10 +189,10 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=26;
|
||||
items=25;
|
||||
class Item0
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
position[]={5192,0,4994};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
@@ -205,7 +205,7 @@ class Mission
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={1725,1,5462};
|
||||
position[]={1725,0,5462};
|
||||
name="spawn0";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -217,227 +217,219 @@ class Mission
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={5896,4,1669};
|
||||
position[]={5896,0,1669};
|
||||
name="spawn2";
|
||||
type="Empty";
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={8744,16,2248};
|
||||
position[]={8744,0,2248};
|
||||
name="spawn3";
|
||||
type="Empty";
|
||||
};
|
||||
class Item6
|
||||
{
|
||||
position[]={2453,7,6910};
|
||||
position[]={2453,0,6910};
|
||||
name="spawn4";
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={3249,6,2555};
|
||||
position[]={3249,0,2555};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={4114,107,3820};
|
||||
position[]={4114,0,3820};
|
||||
name="spawn6";
|
||||
type="Empty";
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={1876,1,2839};
|
||||
position[]={1876,0,2839};
|
||||
name="spawn7";
|
||||
type="Empty";
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={7988,1,6807};
|
||||
position[]={7988,0,6807};
|
||||
name="spawn8";
|
||||
type="Empty";
|
||||
};
|
||||
class Item11
|
||||
{
|
||||
position[]={8818,9,5908};
|
||||
position[]={8818,0,5908};
|
||||
name="spawn9";
|
||||
type="Empty";
|
||||
};
|
||||
class Item12
|
||||
{
|
||||
position[]={6116,31,3811};
|
||||
position[]={6116,0,3811};
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
position[]={5192,0,4994};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
position[]={5192,0,4994};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={4763,3,7484};
|
||||
name="AirVehiclesF";
|
||||
text="AWOL's Airfield";
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
position[]={4763,0,7484};
|
||||
name="Aircraftrader";
|
||||
text="Aircraft Trader";
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={5232,1,8228};
|
||||
name="WholesalerNorth";
|
||||
text="North's Wholesaler";
|
||||
type="mil_dot";
|
||||
position[]={5232,0,8228};
|
||||
name="Wholesaler1";
|
||||
text="Wholesaler";
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
{
|
||||
position[]={9056,9,4073};
|
||||
name="HeroVehicles";
|
||||
text="Darren's Hero Vehicles";
|
||||
type="mil_triangle";
|
||||
position[]={9051.4,0,4056};
|
||||
name="HeroVendor";
|
||||
text="Hero Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item18
|
||||
{
|
||||
position[]={1891,5,3611};
|
||||
name="NeutralAirVehicles";
|
||||
text="Bandit Trader";
|
||||
position[]={1891,0,3611};
|
||||
name="BanditVendor";
|
||||
text="Bandit Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item19
|
||||
{
|
||||
position[]={3349,1,2311};
|
||||
name="Boats";
|
||||
text="Sams Boats";
|
||||
type="mil_triangle";
|
||||
position[]={3357,0,2293.9};
|
||||
name="BoatTrader1";
|
||||
text="Boat Trader";
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
{
|
||||
position[]={8687,7,3137};
|
||||
position[]={8687,0,3137};
|
||||
name="NeutralTraders";
|
||||
text="Trader City Selca";
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
{
|
||||
position[]={4422,21,1629};
|
||||
position[]={4422,0,1629};
|
||||
name="NeutralTraderCity2";
|
||||
text="Trader City Pikia";
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
{
|
||||
position[]={7224,8,727};
|
||||
name="WholesaleSouth";
|
||||
text="South's Wholesaler";
|
||||
type="mil_dot";
|
||||
position[]={7224,0,727};
|
||||
name="Wholesaler2";
|
||||
text="Wholesaler";
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
{
|
||||
position[]={4338,101,6317};
|
||||
position[]={4338,0,6317};
|
||||
name="PlanicaTraders";
|
||||
text="Trader City Planica";
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item24
|
||||
{
|
||||
position[]={2247,35,9473};
|
||||
name="IslandVehiclePartsVendors";
|
||||
text="Mello Vehicle/Parts Vendors";
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item25
|
||||
{
|
||||
position[]={3804,-1,7656};
|
||||
name="Boat2";
|
||||
text="North Boat Vendor";
|
||||
type="mil_dot";
|
||||
position[]={3804,0,7656};
|
||||
name="BoatTrader2";
|
||||
text="Boat Trader";
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
};
|
||||
class Sensors
|
||||
{
|
||||
items=11;
|
||||
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
|
||||
items=10;
|
||||
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
|
||||
class Item0
|
||||
{
|
||||
position[]={4419,22,1629};
|
||||
position[]={4419,0,1629};
|
||||
TRGDEF
|
||||
name="TraderCity1";
|
||||
expCond="(player distance TraderCity1) < 100;";
|
||||
expActiv="[""trader city Pikia"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""trader city Pikia"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Trader City Pikia"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Trader City Pikia"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={8688,7,3129};
|
||||
position[]={8688,0,3129};
|
||||
TRGDEF
|
||||
name="TraderCity2";
|
||||
expCond="(player distance TraderCity2) < 100;";
|
||||
expActiv="[""trader city Selca"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""trader city Selca"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Trader City Selca"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Trader City Selca"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={9051,9,4073};
|
||||
position[]={9051,0,4073};
|
||||
TRGDEF
|
||||
name="HeroVendors";
|
||||
expCond="(player distance HeroVendors) < 100;";
|
||||
expActiv="[""Hero Trader Camp"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Hero Trader Camp"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={7207,6,735};
|
||||
position[]={7207,0,735};
|
||||
TRGDEF
|
||||
name="WholeSaler1";
|
||||
expCond="(player distance WholeSaler1) < 100;";
|
||||
expActiv="[""South's Wholesale"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""South's Wholesale"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={1891,4,3603};
|
||||
position[]={1891,0,3603};
|
||||
TRGDEF
|
||||
name="BanditTrader";
|
||||
expCond="(player distance BanditTrader) < 100;";
|
||||
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={4763,3,7481};
|
||||
position[]={4763,0,7481};
|
||||
TRGDEF
|
||||
name="AWOLsAirField";
|
||||
expCond="(player distance AWOLsAirField) < 100;";
|
||||
expActiv="[""AWOLs Airfield"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""AWOLs Airfield"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
expActiv="[""Aircraft Trader"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Aircraft Trader"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item6
|
||||
{
|
||||
position[]={5228,2,8230};
|
||||
position[]={5228,0,8230};
|
||||
TRGDEF
|
||||
name="Wholesaler2";
|
||||
expCond="(player distance Wholesaler2) < 100;";
|
||||
expActiv="[""West's Wholesale"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""West's Wholesale"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
@@ -445,35 +437,26 @@ class Mission
|
||||
TRGDEF
|
||||
name="BoatVendor";
|
||||
expCond="(player distance BoatVendor) < 100;";
|
||||
expActiv="[""Sams Boat Vendor"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Sams Boat Vendor"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={4338,101,6317};
|
||||
position[]={4338,0,6317};
|
||||
TRGDEF
|
||||
name="PlanicaTraders";
|
||||
expCond="(player distance PlanicaTraders) < 100;";
|
||||
expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Trader City Planica"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Trader City Planica"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2243,35,9479};
|
||||
TRGDEF
|
||||
name="MelloVehicleRepair";
|
||||
expCond="(player distance MelloVehicleRepair) < 100;";
|
||||
expActiv="[""Mello"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Mello"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={3807,0,7661};
|
||||
TRGDEF
|
||||
name="BOAT12";
|
||||
expCond="(player distance BOAT12) < 100;";
|
||||
expActiv="[""North Boat Vendor"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""North Boat Vendor"",true,""leave""] call player_traderCity;";
|
||||
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
|
||||
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user