Update trader files

This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
This commit is contained in:
A Man
2019-12-04 17:52:31 +01:00
parent f0ac4afc79
commit 92700e8a2e
166 changed files with 5985 additions and 8629 deletions

View File

@@ -34,7 +34,7 @@ class Mission
class Intel
{
briefingName="DayZ Epoch Taviana";
briefingDescription="Version 1.0.6.2";
briefingDescription="Version 1.0.7";
startWeather=0;
forecastWeather=0;
year=2008;
@@ -51,7 +51,7 @@ class Mission
class Vehicles
{
items=100;
#define PLRDEF position[]={126,0,158};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
#define PLRDEF position[]={126,0,158};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
@@ -187,10 +187,10 @@ class Mission
};
class Markers
{
items=30;
items=28;
class Item0
{
position[]={10732,193,12687};
position[]={10732,0,12687};
name="center";
type="Empty";
a=10000;b=10000;
@@ -203,113 +203,113 @@ class Mission
};
class Item2
{
position[]={17587,206,4952};
position[]={17587,0,4952};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={9093,33,2614};
position[]={9093,0,2614};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={15954,19,15847};
position[]={15954,0,15847};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={13560,32,19300};
position[]={13560,0,19300};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={17743,255,10299};
position[]={17743,0,10299};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={15245,56,17424};
position[]={15245,0,17424};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={16674,52,13930};
position[]={16674,0,13930};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={11361,24,6684};
position[]={11361,0,6684};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={12268,77,9762};
position[]={12268,0,9762};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={18292,70,7537};
position[]={18292,0,7537};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={10732,193,12687};
position[]={10732,0,12687};
name="crashsites";
type="Empty";
a=10000;b=10000;
};
class Item13
{
position[]={10732,193,12687};
position[]={10732,0,12687};
name="carepackages";
type="Empty";
a=10000;b=0;
};
class Item14
{
position[]={11698,-114,15210};
position[]={11698,0,15210};
name="TraderCityLyepestok";
text="Trader City Lyepestok";
type="mil_circle";
colorName="ColorOrange";
colorName="ColorBlack";
};
class Item15
{
position[]={15309,-14,9278};
position[]={15309,0,9278};
name="TraderCitySabina";
text="Trader City Sabina";
type="mil_circle";
colorName="ColorOrange";
colorName="ColorBlack";
};
class Item16
{
position[]={5538,-35,8762};
position[]={5538,0,8762};
name="TraderCityBilgrad";
text="Trader City Bilgrad";
type="mil_circle";
colorName="ColorOrange";
colorName="ColorGreen";
};
class Item17
{
position[]={7376,-34,4296};
position[]={7376,0,4296};
name="TraderCityBranibor";
text="Trader City Branibor";
type="mil_circle";
colorName="ColorOrange";
colorName="ColorBlack";
};
class Item18
{
position[]={10948,-10,654};
position[]={10948,0,654};
name="BanditVendor";
text="Bandit Vendor";
type="mil_dot";
@@ -317,87 +317,71 @@ class Mission
};
class Item19
{
position[]={15587,-35,16394};
position[]={4066,0,7265};
name="HeroVendor";
text="Hero Vendor";
type="mil_dot";
colorName="ColorGreen";
colorName="ColorBlue";
};
class Item20
{
position[]={16555,-44,10159};
name="AircraftDealer";
text="Aircraft Dealer";
type="mil_dot";
position[]={16555,0,10159};
name="Aircraftrader1";
text="Aircraft Trader";
type="mil_triangle";
colorName="ColorBlack";
};
class Item21
{
position[]={6815,7,8534};
name="AircraftDealer2";
text="Aircraft Dealer";
type="mil_dot";
position[]={6815,0,8534};
name="Aircraftrader2";
text="Aircraft Trader";
type="mil_triangle";
colorName="ColorBlack";
};
class Item22
{
position[]={4066,-36,7265};
name="Misc.Vendor";
text="Misc. Vendor";
position[]={17332,0,12930};
name="BoatTrader1";
text="Boat Trader";
type="mil_box";
colorName="ColorGreen";
colorName="ColorBlack";
};
class Item23
{
position[]={17497,-235,7159};
name="Misc.Vendor2";
text="Misc. Vendor";
position[]={10570,0,16772};
name="BoatTrader2";
text="Boat Trader";
type="mil_box";
colorName="ColorGreen";
colorName="ColorBlack";
};
class Item24
{
position[]={17332,5,12930};
name="BoatDealer";
text="Boat Dealer";
type="mil_dot";
position[]={10698,0,5983};
name="BoatTrader3";
text="Boat Trader";
type="mil_box";
colorName="ColorBlack";
};
class Item25
{
position[]={10570,-0,16772};
name="BoatDealer2";
text="Boat Dealer";
type="mil_dot";
position[]={5419,0,9503};
name="BoatTrader4";
text="Boat Trader";
type="mil_box";
colorName="ColorBlack";
};
class Item26
{
position[]={10698,0,5983};
name="BoatDealer3";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item27
{
position[]={5419,-2,9503};
name="BoatDealer4";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item28
{
position[]={13342,-172,8611};
name="Wholesaler";
position[]={13342,0,8611};
name="Wholesaler1";
text="Wholesaler";
type="mil_box";
colorName="ColorBlack";
};
class Item29
class Item27
{
position[]={9859,-173,7471};
position[]={9859,0,7471};
name="Wholesaler2";
text="Wholesaler";
type="mil_box";
@@ -406,44 +390,134 @@ class Mission
};
class Sensors
{
items=4;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
items=14;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={15309,-14,9278};
position[]={15309,0,9278};
TRGDEF
name="zonesabina";
expCond="(player distance zonesabina) < 40;";
expActiv="[""trader city Sabina"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Sabina"",true,""leave""] call player_traderCity;";
expCond="(player distance zonesabina) < 100;";
expActiv="[""Trader City Sabina"",true,""enter""] call player_traderCity;";
expDesactiv="[""Trader City Sabina"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={11698,-114,15210};
position[]={11698,0,15210};
TRGDEF
name="zonelyep";
expCond="(player distance zonelyep) < 50;";
expActiv="[""trader city Lyepestok"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Lyepestok"",true,""leave""] call player_traderCity;";
expCond="(player distance zonelyep) < 100;";
expActiv="[""Trader City Lyepestok"",true,""enter""] call player_traderCity;";
expDesactiv="[""Trader City Lyepestok"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={5538,-35,8762};
position[]={5538,0,8762};
TRGDEF
name="zonebilgrad";
expCond="(player distance zonebilgrad) < 50;";
expActiv="[""trader city Bilgrad"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Bilgrad"",true,""leave""] call player_traderCity;";
expCond="(player distance zonebilgrad) < 100;";
expActiv="[""Trader City Bilgrad"",true,""enter""] call player_traderCity;";
expDesactiv="[""Trader City Bilgrad"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={7376,-34,4296};
position[]={7376,0,4296};
TRGDEF
name="zonebranibor";
expCond="(player distance zonebranibor) < 60;";
expActiv="[""trader city Branibor"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Branibor"",true,""leave""] call player_traderCity;";
expCond="(player distance zonebranibor) < 100;";
expActiv="[""Trader City Branibor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Trader City Branibor"",true,""leave""] call player_traderCity;";
};
class Item4
{
position[]={4066,0,7265};
TRGDEF
name="zonehero";
expCond="(player distance zonehero) < 100;";
expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
};
class Item5
{
position[]={10948,0,654};
TRGDEF
name="zonebandit";
expCond="(player distance zonebandit) < 100;";
expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
};
class Item6
{
position[]={16555,0,10159};
TRGDEF
name="zoneaircraft1";
expCond="(player distance zoneaircraft1) < 100;";
expActiv="[""Aircraft Trader"",false,""enter""] call player_traderCity;";
expDesactiv="[""Aircraft Trader"",false,""leave""] call player_traderCity;";
};
class Item7
{
position[]={6815,0,8534};
TRGDEF
name="zoneaircraft2";
expCond="(player distance zoneaircraft2) < 100;";
expActiv="[""Aircraft Trader"",false,""enter""] call player_traderCity;";
expDesactiv="[""Aircraft Trader"",false,""leave""] call player_traderCity;";
};
class Item8
{
position[]={17332,0,12930};
TRGDEF
name="zoneboat1";
expCond="(player distance zoneboat1) < 100;";
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
};
class Item9
{
position[]={10570,0,16772};
TRGDEF
name="zoneboat2";
expCond="(player distance zoneboat2) < 100;";
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
};
class Item10
{
position[]={10698,0,5983};
TRGDEF
name="zoneboat3";
expCond="(player distance zoneboat3) < 100;";
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
};
class Item11
{
position[]={5419,0,9503};
TRGDEF
name="zoneboat4";
expCond="(player distance zoneboat4) < 100;";
expActiv="[""Boat Trader"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Trader"",true,""leave""] call player_traderCity;";
};
class Item12
{
position[]={13342,0,8611};
TRGDEF
name="zonewholesale1";
expCond="(player distance zonewholesale1) < 100;";
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
};
class Item13
{
position[]={9859,0,7471};
TRGDEF
name="zonewholesale2";
expCond="(player distance zonewholesale2) < 100;";
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
};
};
};
class Intro