mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now. - Fixing many wrong set markers. - Fixing wrong trader agent positions. - The trader configs got re-build. - All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch. - Fixing dupable objects in the spawned trader cities. - Adding missing sensors for all traders. - Removing many duplicated trader categories inside the trader files. - Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders. - Removing Mello trader on Panthera due to many trader cites. - Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities. - Sauerland has a Boat Trader now. - Removing wrong markers from Ovaron. - Ruegen and Ovaron have no traders so far. We will probaly add them later.
This commit is contained in:
@@ -33,7 +33,7 @@ class Mission
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class Intel
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{
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briefingName="DayZ Epoch Takistan";
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briefingDescription="Version 1.0.6.2";
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briefingDescription="Version 1.0.7";
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startWeather=0;
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forecastWeather=0;
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year=2008;
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@@ -50,7 +50,7 @@ class Mission
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={6464,415,-1989};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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#define PLRDEF position[]={6464,415,-1989};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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@@ -189,108 +189,108 @@ class Mission
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items=23;
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class Item0
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{
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position[]={6622,301,6751};
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position[]={6622,0,6751};
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name="center";
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type="Empty";
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a=6000;b=6000;
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};
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class Item1
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{
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position[]={6464,414,-1989};
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position[]={6464,0,-1989};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={8603,292,7735};
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position[]={8603,0,7735};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={3899,372,7278};
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position[]={3899,0,7278};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={8615,325,5291};
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position[]={8615,0,5291};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={5649,426,4253};
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position[]={5649,0,4253};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={6211,129,8806};
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position[]={6211,0,8806};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={4486,310,4621};
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position[]={4486,0,4621};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={4802,230,8407};
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position[]={4802,0,8407};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={7621,223,8554};
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position[]={7621,0,8554};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={7423,385,4388};
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position[]={7423,0,4388};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={8740,330,6432};
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position[]={8740,0,6432};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={3730,229,5860};
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position[]={3730,0,5860};
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={6622,301,6751};
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position[]={6622,0,6751};
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name="crashsites";
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type="Empty";
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a=6000;b=6000;
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};
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class Item14
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{
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position[]={6622,301,6751};
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position[]={6622,0,6751};
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name="carepackages";
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type="Empty";
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a=6000;b=0;
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};
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class Item15
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{
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position[]={431,303,5554};
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position[]={431,0,5554};
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name="tradercitykush";
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text="Trader City Khush";
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text="Trader City Khushab";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item16
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{
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position[]={1958,51,12555};
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position[]={1958,0,12555};
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name="Trader_City_Nur";
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text="Trader City Nur";
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type="mil_circle";
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@@ -298,84 +298,129 @@ class Mission
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};
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class Item17
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{
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position[]={10870,283,6306};
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position[]={10870,0,6306};
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name="Trader_City_Garm";
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text="Trader City Garm";
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text="Trader City Garmsar";
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item18
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{
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position[]={7416,271,155};
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name="Wholesaler";
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position[]={7409.08,0,96.17};
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name="Wholesaler1";
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text="Wholesaler";
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type="mil_dot";
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type="mil_box";
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colorName="ColorBlack";
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};
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class Item19
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{
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position[]={11270,115,12660};
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name="Wholesaler_1";
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position[]={11126.4,0,12660.8};
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name="Wholesaler2";
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text="Wholesaler";
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type="mil_dot";
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type="mil_box";
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colorName="ColorBlack";
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};
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class Item20
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{
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position[]={5261,83,11163};
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name="Airplane Dealer";
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text="Airplane Dealer";
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type="mil_dot";
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position[]={5281.71,0,11160.2};
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name="Aircraftrader";
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text="Aircraft Trader";
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type="mil_triangle";
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colorName="ColorBlack";
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};
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class Item21
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{
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position[]={751,557,10491};
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name="BanditTrader";
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text="Bandit Trader";
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position[]={751,0,10491};
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name="BanditVendor";
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text="Bandit Vendor";
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item22
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{
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position[]={8039,300,2009};
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name="BlackMarketVendor";
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text="Black Market Trader";
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position[]={8030.56,0,2003.89};
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name="HeroVendor";
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text="Hero Vendor";
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type="mil_dot";
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colorName="ColorBlack";
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colorName="ColorBlue";
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};
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};
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class Sensors
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{
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items=3;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{soundDet="arabian_market_1";};
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items=8;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
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class Item0
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{
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position[]={436,303,5550};
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position[]={436,0,5550};
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TRGDEF
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name="zone1";
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expCond="(player distance zone1) < 100;";
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expActiv="[""trader city Khush"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Khush"",true,""leave""] call player_traderCity;";
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expActiv="[""Trader City Khushab"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Trader City Khushab"",true,""leave""] call player_traderCity;";
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};
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class Item1
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{
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position[]={1958,51,12554};
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position[]={1958,0,12554};
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TRGDEF
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name="zone2";
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expCond="(player distance zone2) < 100;";
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expActiv="[""trader city Nur"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Nur"",true,""leave""] call player_traderCity;";
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expActiv="[""Trader City Nur"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Trader City Nur"",true,""leave""] call player_traderCity;";
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};
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class Item2
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{
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position[]={10870,283,6306};
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position[]={10870,0,6306};
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TRGDEF
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name="zone3";
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expCond="(player distance zone3) < 100;";
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expActiv="[""trader city Garm"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Garm"",true,""leave""] call player_traderCity;";
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expActiv="[""Trader City Garmsar"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Trader City Garmsar"",true,""leave""] call player_traderCity;";
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};
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class Item3
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{
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position[]={8030.56,0,2003.89};
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TRGDEF
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name="zonehero";
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expCond="(player distance zonehero) < 100;";
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expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item4
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{
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position[]={751,0,10491};
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TRGDEF
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name="zonebandit";
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expCond="(player distance zonebandit) < 100;";
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expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item5
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{
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position[]={5281.71,0,11160.2};
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TRGDEF
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name="zoneaircraft1";
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expCond="(player distance zoneaircraft1) < 100;";
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expActiv="[""Aircraft Trader"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Aircraft Trader"",true,""leave""] call player_traderCity;";
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};
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class Item6
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{
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position[]={7409.08,0,96.17};
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TRGDEF
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name="zonewholesale1";
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expCond="(player distance zonewholesale1) < 100;";
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expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
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};
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class Item7
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{
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position[]={11126.4,0,12660.8};
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TRGDEF
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name="zonewholesale2";
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expCond="(player distance zonewholesale2) < 100;";
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expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
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};
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};
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};
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class Intro
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