diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index db681fb75..b68bcae18 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -8,17 +8,6 @@ private ["_isWreckBuilding","_temp_keys","_magazinesPlayer","_isPZombie","_vehic if (DZE_ActionInProgress) exitWith {}; // Do not allow if any script is running. -_groups = allGroups; -//Clean groups -{ - if (_x == group player) then { - diag_log ("Player In Group" + str(_x) + " WITH " + str(count units _x) + " UNITS"); - } else { - diag_log ("Player NotIn Group" + str(_x) + " WITH " + str(count units _x) + " UNITS"); - }; - diag_log ("Units" + str(units _x)); -} forEach _groups; - _vehicle = vehicle player; _isPZombie = player isKindOf "PZombie_VB"; _inVehicle = (_vehicle != player);