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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
added back debug
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@@ -4,14 +4,17 @@
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private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk","_parachuteWest","_firstTime","_object_killed","_object_repair","_isbuildable"];
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_object = _this select 0;
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if(isNull(_object)) exitWith {
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diag_log format["Skipping Null Object: %1", _object];
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};
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_type = _this select 1;
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_parachuteWest = typeOf _object == "ParachuteWest";
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_isbuildable = (typeOf _object) in dayz_allowedObjects;
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_isNotOk = false;
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_firstTime = false;
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if(isNull(_object)) exitWith { };
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_objectID = _object getVariable ["ObjectID","0"];
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_uid = _object getVariable ["ObjectUID","0"];
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