mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
added back debug
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@@ -1,23 +1,17 @@
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private ["_characterID","_playerObj","_playerID","_dummy","_worldspace","_state","_doLoop","_key","_primary","_medical","_stats","_humanity","_lastinstance","_friendlies","_randomSpot","_position","_debug","_distance","_hit","_fractures","_score","_findSpot","_pos","_isIsland","_w","_clientID","_spawnMC"];
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("SETUP: attempted with " + str(_this));
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#endif
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_characterID = _this select 0;
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_playerObj = _this select 1;
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_playerID = getPlayerUID _playerObj;
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if (isNull _playerObj) exitWith {
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("SETUP INIT FAILED: Exiting, player object null: " + str(_playerObj));
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#endif
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};
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//Add MPHit event handler
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log("Adding MPHit EH for " + str(_playerObj));
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#endif
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// diag_log("Adding MPHit EH for " + str(_playerObj));
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_playerObj addMPEventHandler ["MPHit", {_this spawn fnc_plyrHit;}];
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if (_playerID == "") then {
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@@ -25,17 +19,13 @@ if (_playerID == "") then {
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};
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if (_playerID == "") exitWith {
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("SETUP INIT FAILED: Exiting, no player ID: " + str(_playerObj));
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#endif
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};
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private["_dummy"];
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_dummy = getPlayerUID _playerObj;
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if ( _playerID != _dummy ) then {
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log format["DEBUG: _playerID miscompare with UID! _playerID:%1",_playerID];
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#endif
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_playerID = _dummy;
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};
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@@ -58,15 +48,11 @@ while {_doLoop < 5} do {
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};
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if (isNull _playerObj or !isPlayer _playerObj) exitWith {
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("SETUP RESULT: Exiting, player object null: " + str(_playerObj));
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#endif
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};
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//Wait for HIVE to be free
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("SETUP: RESULT: Successful with " + str(_primary));
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#endif
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_medical = _primary select 1;
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_stats = _primary select 2;
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@@ -109,9 +95,7 @@ if (count _worldspace > 0) then {
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_randomSpot = true;
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};
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("LOGIN: Location: " + str(_worldspace) + " doRnd?: " + str(_randomSpot));
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#endif
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//set medical values
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if (count _medical > 0) then {
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@@ -264,9 +248,7 @@ _clientID publicVariableClient "dayzPlayerLogin2";
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_playerObj setVariable ["lastTime",time];
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//_playerObj setVariable ["model_CHK",typeOf _playerObj];
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#ifdef DZE_SERVER_DEBUG_PSETUP
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diag_log ("LOGIN PUBLISHING: " + str(_playerObj) + " Type: " + (typeOf _playerObj));
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#endif
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dayzLogin = null;
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dayzLogin2 = null;
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