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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
added back debug
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@@ -18,19 +18,16 @@ if ((_timeout - time) > 0) then {
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_object setVariable["NORRN_unconscious",true, true];
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_object setVariable["unconsciousTime",300,true];
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#ifdef DZE_SERVER_DEBUG
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diag_log format["COMBAT LOGGED: %1 (%2)", _playerName,_timeout];
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//diag_log format["SET UNCONCIOUSNESS: %1", _playerName];
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#endif
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// Message whole server when player combat logs
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_message = format["PLAYER COMBAT LOGGED: %1",_playerName];
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[nil,nil,"per",rTITLETEXT,_message,"PLAIN DOWN"] call RE;
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};
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#ifdef DZE_SERVER_DEBUG
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diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4", _playerName,_playerID,_object,_characterID];
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#endif
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_id = [_playerID,_characterID,2] spawn dayz_recordLogin;
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dayz_disco = dayz_disco - [_playerID];
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