moved backpacks to own loot table some balanceing

This commit is contained in:
[VB]AWOL
2013-09-13 17:13:21 -05:00
parent 3f96b47949
commit 91e39194c2
4 changed files with 90 additions and 95 deletions

View File

@@ -26,9 +26,11 @@ switch (_iClass) do
};
case "weapon":
{
//Item is a weapon, and spawns no mags
//do nothing for now
/*
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item addWeaponCargoGlobal [_iItem,1];
*/
};
case "magazine":
{
@@ -36,6 +38,15 @@ switch (_iClass) do
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item addMagazineCargoGlobal [_iItem,1];
};
case "weaponnomags":
{
//do nothing for now
};
case "backpack":
{
//do nothing for now
};
case "object":
{
//do nothing for now