From 91c7ddf8299ee98abde044a21032cc2c47e0fc45 Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Sat, 18 Jan 2014 00:31:37 -0600 Subject: [PATCH] napf traders finalized --- .../missions/DayZ_Epoch_24.Napf/mission.sqf | 194 ++++++------------ .../@DayZ_Epoch_Server/addons/dayz_server.pbo | Bin 1536443 -> 1534680 bytes .../DayZ_Epoch_24.Napf/server_traders.sqf | 10 +- 3 files changed, 76 insertions(+), 128 deletions(-) diff --git a/SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf b/SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf index 60f3db478..708f3d153 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf +++ b/SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf @@ -1,12 +1,3 @@ - -_this = createCenter west; -_center_0 = _this; - -_group_0 = createGroup _center_0; - -_this = createTrigger ["EmptyDetector", [5143.0083, 4866.1973, 1.5258789e-005]]; -_trigger_0 = _this; - _vehicle_0 = objNull; if (true) then { @@ -43,15 +34,6 @@ if (true) then _this setPos [5124.6836, 4855.4883, 7.6293945e-006]; }; -_vehicle_6 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [5106.8481, 4845.8599], [], 0, "CAN_COLLIDE"]; - _vehicle_6 = _this; - _this setDir 81.658516; - _this setPos [5106.8481, 4845.8599]; -}; - _vehicle_8 = objNull; if (true) then { @@ -73,19 +55,19 @@ if (true) then _vehicle_10 = objNull; if (true) then { - _this = createVehicle ["Base_WarfareBBarrier10xTall", [5154.4556, 4847.2275, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5163.499, 4841.8394, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; - _this setDir -15.568984; - _this setPos [5154.4556, 4847.2275, 7.6293945e-006]; + _this setDir 82.773636; + _this setPos [5163.499, 4841.8394, 7.6293945e-006]; }; _vehicle_11 = objNull; if (true) then { - _this = createVehicle ["Base_WarfareBBarrier10xTall", [5145.5615, 4840.8394, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5148.0029, 4841.4619, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; - _this setDir -9.5747404; - _this setPos [5145.5615, 4840.8394, 2.2888184e-005]; + _this setDir 26.402323; + _this setPos [5148.0029, 4841.4619, 2.2888184e-005]; }; _vehicle_79 = objNull; @@ -123,14 +105,6 @@ if (true) then _this setPos [6788.8032, 16940.443, 1.6349994]; }; -_this = createMarker ["TRADER CITY LENZBURG", [8368.6807, 15452.113]]; -_this setMarkerText "TRADER CITY LENZBURG"; -_this setMarkerType "Dot"; -_this setMarkerColor "ColorWhite"; -_this setMarkerBrush "Solid"; -_this setMarkerSize [2, 2]; -_marker_9 = _this; - _vehicle_2472 = objNull; if (true) then { @@ -139,23 +113,6 @@ if (true) then _this setPos [16863.83, 5273.3955, 1.2385281]; }; -_this = createMarker ["SOUTH AIRBASE TRADER CITY", [5119.9102, 4848.2412]]; -_this setMarkerText "SOUTH AIRBASE TRADER CITY"; -_this setMarkerType "Dot"; -_this setMarkerColor "ColorOrange"; -_this setMarkerBrush "Solid"; -_this setMarkerSize [2, 2]; -_marker_25 = _this; - -_vehicle_2479 = objNull; -if (true) then -{ - _this = createVehicle ["HeliH", [5140.2349, 4866.9224], [], 0, "CAN_COLLIDE"]; - _vehicle_2479 = _this; - _this setDir -1.248052; - _this setPos [5140.2349, 4866.9224]; -}; - _vehicle_2480 = objNull; if (true) then { @@ -174,14 +131,6 @@ if (true) then _this setPos [15127.126, 16416.543, 0.0011147753]; }; -_this = createMarker ["NORTH AIRBASE TRADER CITY", [15129.098, 16415.951, 5.0105648]]; -_this setMarkerText "NORTH AIRBASE TRADER CITY"; -_this setMarkerType "Dot"; -_this setMarkerColor "ColorOrange"; -_this setMarkerBrush "Solid"; -_this setMarkerSize [2, 2]; -_marker_26 = _this; - _vehicle_2532 = objNull; if (true) then { @@ -901,15 +850,10 @@ if (true) then _this setPos [8260.1289, 15502.21, 7.4863434e-005]; }; -_this = createCenter resistance; -_center_1 = _this; - -_group_1 = createGroup _center_1; - _unit_31 = objNull; if (true) then { - _this = _group_1 createUnit ["Soldier_MG_PKM_PMC", [8264.5371, 15495.855, 3.7374172], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Soldier_MG_PKM_PMC", [8264.5371, 15495.855, 3.7374172], [], 0, "CAN_COLLIDE"]; _unit_31 = _this; _this setDir 56.102802; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -919,7 +863,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_32 = objNull; if (true) then { - _this = _group_1 createUnit ["GUE_Woodlander3", [8266.668, 15482.221, 0.10264076], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["GUE_Woodlander3", [8266.668, 15482.221, 0.10264076], [], 0, "CAN_COLLIDE"]; _unit_32 = _this; _this setDir -141.76392; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -929,7 +873,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_35 = objNull; if (true) then { - _this = _group_1 createUnit ["GUE_Woodlander2", [8254.9502, 15509.599, 0.23239325], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["GUE_Woodlander2", [8254.9502, 15509.599, 0.23239325], [], 0, "CAN_COLLIDE"]; _unit_35 = _this; _this setDir -170.64685; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -939,38 +883,23 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_40 = objNull; if (true) then { - _this = _group_1 createUnit ["GUE_Worker2", [8262.3057, 15499.362, 3.5365536], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["GUE_Worker2", [8262.3057, 15499.362, 3.5365536], [], 0, "CAN_COLLIDE"]; _unit_40 = _this; _this setDir 415.11279; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; -_this = createCenter civilian; -_center_2 = _this; - -_group_2 = createGroup _center_2; - _unit_55 = objNull; if (true) then { - _this = _group_2 createUnit ["Damsel3", [8262.2666, 15499.865, 0.28269568], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Damsel3", [8262.2666, 15499.865, 0.28269568], [], 0, "CAN_COLLIDE"]; _unit_55 = _this; _this setDir -131.36397; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; -_unit_56 = objNull; -if (true) then -{ - _this = _group_2 createUnit ["pook_Doc_Bell47", [8270.082, 15490.195, 0.23661654], [], 0, "CAN_COLLIDE"]; - _unit_56 = _this; - _this setDir -445.88571; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - _vehicle_2774 = objNull; if (true) then { @@ -983,7 +912,7 @@ if (true) then _unit_60 = objNull; if (true) then { - _this = _group_1 createUnit ["Soldier_GL_PMC", [8243.2871, 15505.409, -2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Soldier_GL_PMC", [8243.2871, 15505.409, -2.8610229e-005], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; _this setDir 134.79477; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1095,7 +1024,7 @@ if (true) then _unit_82 = objNull; if (true) then { - _this = _group_1 createUnit ["GUE_Villager3", [12421.655, 5051.9307, 0.71062249], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["GUE_Villager3", [12421.655, 5051.9307, 0.71062249], [], 0, "CAN_COLLIDE"]; _unit_82 = _this; _this setDir 6.034544; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1105,7 +1034,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_96 = objNull; if (true) then { - _this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [12401.616, 5045.4702, 1.8259125], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Dr_Annie_Baker_EP1", [12401.616, 5045.4702, 1.8259125], [], 0, "CAN_COLLIDE"]; _unit_96 = _this; _this setDir -35.831966; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1115,7 +1044,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_97 = objNull; if (true) then { - _this = _group_2 createUnit ["CIV_EuroWoman01_EP1", [12392.748, 5053.9941, 1.4861736], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["CIV_EuroWoman01_EP1", [12392.748, 5053.9941, 1.4861736], [], 0, "CAN_COLLIDE"]; _unit_97 = _this; _this setDir 172.95543; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1125,7 +1054,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_110 = objNull; if (true) then { - _this = _group_0 createUnit ["US_Delta_Force_AR_EP1", [12427.486, 5058.2739, 3.513485], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["US_Delta_Force_AR_EP1", [12427.486, 5058.2739, 3.513485], [], 0, "CAN_COLLIDE"]; _unit_110 = _this; _this setDir -78.654518; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1135,7 +1064,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_119 = objNull; if (true) then { - _this = _group_0 createUnit ["Graves", [12425.565, 5054.9614, 3.5064285], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Graves", [12425.565, 5054.9614, 3.5064285], [], 0, "CAN_COLLIDE"]; _unit_119 = _this; _this setDir -38.965942; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -1366,7 +1295,7 @@ if (true) then _unit_121 = objNull; if (true) then { - _this = _group_1 createUnit ["GUE_Commander", [12428.072, 5059.8018, 0.15634714], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["GUE_Commander", [12428.072, 5059.8018, 0.15634714], [], 0, "CAN_COLLIDE"]; _unit_121 = _this; _this setDir -84.397575; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; @@ -2296,15 +2225,10 @@ if (true) then _this setPos [12422.519, 5079.1973, -0.21555267]; }; -_this = createCenter east; -_center_3 = _this; - -_group_3 = createGroup _center_3; - _unit_172 = objNull; if (true) then { - _this = _group_3 createUnit ["Ins_Soldier_AR", [15507.673, 13226.056, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Ins_Soldier_AR", [15507.673, 13226.056, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; _unit_172 = _this; _this setDir 28.482628; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2314,27 +2238,17 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_184 = objNull; if (true) then { - _this = _group_3 createUnit ["Ins_Lopotev", [15503.225, 13227.221, -0.00010824203], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Ins_Lopotev", [15503.225, 13227.221, -0.00010824203], [], 0, "CAN_COLLIDE"]; _unit_184 = _this; _this setDir 9.4583635; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; -_unit_193 = objNull; -if (true) then -{ - _this = _group_3 createUnit ["TK_Soldier_Crew_EP1", [15401.714, 13260.199, -4.196167e-005], [], 0, "CAN_COLLIDE"]; - _unit_193 = _this; - _this setDir 17.210413; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - _unit_198 = objNull; if (true) then { - _this = _group_3 createUnit ["Ins_Woodlander3", [15518.751, 13226.484, -7.4863434e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Ins_Woodlander3", [15518.751, 13226.484, -7.4863434e-005], [], 0, "CAN_COLLIDE"]; _unit_198 = _this; _this setDir -20.681011; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2344,7 +2258,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_203 = objNull; if (true) then { - _this = _group_3 createUnit ["Ins_Worker2", [15473.157, 13187.692, -9.1075897e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Ins_Worker2", [15473.157, 13187.692, -9.1075897e-005], [], 0, "CAN_COLLIDE"]; _unit_203 = _this; _this setDir 34.35025; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2354,7 +2268,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_208 = objNull; if (true) then { - _this = _group_2 createUnit ["Dr_Hladik_EP1", [15520.006, 13250.66, 0.26522979], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Dr_Hladik_EP1", [15520.006, 13250.66, 0.26522979], [], 0, "CAN_COLLIDE"]; _unit_208 = _this; _this setDir -31.105717; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2382,16 +2296,16 @@ if (true) then _vehicle_3414 = objNull; if (true) then { - _this = createVehicle ["GUE_WarfareBUAVterminal", [5154.8887, 4856.7207, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["GUE_WarfareBUAVterminal", [5155.7974, 4857.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_3414 = _this; _this setDir 173.26715; - _this setPos [5154.8887, 4856.7207, 7.6293945e-006]; + _this setPos [5155.7974, 4857.3711, 7.6293945e-006]; }; _unit_219 = objNull; if (true) then { - _this = _group_1 createUnit ["Tanny_PMC", [5152.9492, 4854.5225, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Tanny_PMC", [5154.019, 4855.4419, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _unit_219 = _this; _this setDir -93.96814; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2401,25 +2315,25 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _vehicle_3416 = objNull; if (true) then { - _this = createVehicle ["FoldTable", [5152.1729, 4854.3647], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["FoldTable", [5153.0249, 4855.2515], [], 0, "CAN_COLLIDE"]; _vehicle_3416 = _this; _this setDir 83.208481; - _this setPos [5152.1729, 4854.3647]; + _this setPos [5153.0249, 4855.2515]; }; _vehicle_3417 = objNull; if (true) then { - _this = createVehicle ["Land_Chair_EP1", [5153.4653, 4853.6841, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Chair_EP1", [5154.459, 4854.1689, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_3417 = _this; _this setDir 206.33018; - _this setPos [5153.4653, 4853.6841, -2.2888184e-005]; + _this setPos [5154.459, 4854.1689, -2.2888184e-005]; }; _unit_221 = objNull; if (true) then { - _this = _group_3 createUnit ["Ins_Woodlander2", [16864.951, 5273.5635, 1.3620883], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Ins_Woodlander2", [16864.951, 5273.5635, 1.3620883], [], 0, "CAN_COLLIDE"]; _unit_221 = _this; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; @@ -2436,7 +2350,7 @@ if (true) then _unit_224 = objNull; if (true) then { - _this = _group_3 createUnit ["TK_Special_Forces_EP1", [6773.3965, 16950.34, 1.3511612], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["TK_Special_Forces_EP1", [6773.3965, 16950.34, 1.3511612], [], 0, "CAN_COLLIDE"]; _unit_224 = _this; _this setDir -31.881969; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2446,9 +2360,9 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _vehicle_3424 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [5151.5225, 4856.2266, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [5152.0347, 4857.2729, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_3424 = _this; - _this setPos [5151.5225, 4856.2266, 7.6293945e-006]; + _this setPos [5152.0347, 4857.2729, 7.6293945e-006]; }; _vehicle_3426 = objNull; @@ -2463,7 +2377,7 @@ if (true) then _unit_227 = objNull; if (true) then { - _this = _group_3 createUnit ["RUS_Commander", [5372.9751, 16095.265, -0.00016623829], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["RUS_Commander", [5372.9751, 16095.265, -0.00016623829], [], 0, "CAN_COLLIDE"]; _unit_227 = _this; _this setDir -113.97614; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2482,7 +2396,7 @@ if (true) then _unit_237 = objNull; if (true) then { - _this = _group_3 createUnit ["TK_Special_Forces_MG_EP1", [2128.2959, 7807.7822, 6.9963961], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["TK_Special_Forces_MG_EP1", [2128.2959, 7807.7822, 6.9963961], [], 0, "CAN_COLLIDE"]; _unit_237 = _this; _this setDir -99.433609; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2571,7 +2485,7 @@ if (true) then _unit_244 = objNull; if (true) then { - _this = _group_3 createUnit ["RUS_Soldier2", [10395.563, 8270.3369, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["RUS_Soldier2", [10395.563, 8270.3369, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _unit_244 = _this; _this setDir 214.98192; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2581,7 +2495,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d _unit_245 = objNull; if (true) then { - _this = _group_0 createUnit ["Drake_Light", [15128.7, 16420.936, 0.075260207], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Drake_Light", [15128.7, 16420.936, 0.075260207], [], 0, "CAN_COLLIDE"]; _unit_245 = _this; _this setDir 134.33461; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; @@ -2610,10 +2524,38 @@ if (true) then _unit_250 = objNull; if (true) then { - _this = _group_2 createUnit ["Damsel5", [15536.542, 13224.494, 0.92211318], [], 0, "CAN_COLLIDE"]; + _this = createAgent ["Damsel5", [15536.542, 13224.494, 0.92211318], [], 0, "CAN_COLLIDE"]; _unit_250 = _this; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; -processInitCommands; +_vehicle_3463 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [5139.6553, 4866.1377], [], 0, "CAN_COLLIDE"]; + _vehicle_3463 = _this; + _this setDir -10.412536; + _this setPos [5139.6553, 4866.1377]; +}; + +_vehicle_3465 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5155.5317, 4852.4058, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3465 = _this; + _this setDir -7.1061244; + _this setPos [5155.5317, 4852.4058, 2.2888184e-005]; +}; + +_unit_263 = objNull; +if (true) then +{ + _this = createAgent ["pook_Doc_Bell47", [8269.4893, 15490.62, 3.3378601e-006], [], 0, "CAN_COLLIDE"]; + _unit_263 = _this; + _this setDir -104.75245; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +processInitCommands; \ No newline at end of file diff --git a/Server Files/@DayZ_Epoch_Server/addons/dayz_server.pbo b/Server Files/@DayZ_Epoch_Server/addons/dayz_server.pbo index c5ff24225dab3f09e382cb0c72b5369678848008..3da3e12ff71fa8ecc9538b48a46c4edd9ece52e7 100644 GIT binary patch delta 1272 zcmZvbTWB0*6vx@wo!y<8&gJ{|Qet+f z1PfY%QJWWUC_NaTM3g=#)>ix|N{M)@+CuxFNG!czD1E3UEAho3@!Ly-rg``cGv}Q7 zpBv|k-v@sEdEmq?KKy=m`c##FRgA69PH)Tghu+F5sqsne=%f~6aEve`!r&QEMvM_> z2n>-SF;*~ShQd(kq^7N%fv@MZ9k6nvxEZv+wH&?im-a^(&Rmi2YkcSDwJfK)woZbe z&`x|}>b?!tBIiS8V=NQ(E#32MFu%lU{H@ zk#+c4ZK)YHh13jao!DxW@qCXgCmhoux?$EA={PzeY>}lkybeb z;d+VGHSvcWvUI~HUb8>Tvw~WGKCC9VU0dpd(gb%mJxs6{f)nkWM$bBUys1_S@Nubb zg$w6Yfv)ex&orlbp+(~9$%olA8?*UHmL)p51*bTuoD&4jCUEVa)B{j_my>1F4s_RX z>{>-GROiG($c9b5Y8Ga9sgW=-EzqioGA4H%DV<1 z+;iXn@j43aPxzJ_=)@0L(QM;^p}Q6o5A$}&f{RZ^Gtf3F^AXRn2z+`vOsH{6csm52 z^x-7zculbB`RnPK_|Z$-F(bi9GE$5*y|jJhPc6xweMf#d`-AX!e%`)3>%N)) E7ncc(N&o-= delta 2589 zcmcguTWl0n7|!0eTV|O#dnwqK%q~iF$UoElYR$W_q^|Y$#yd04;>z-kB!qd0y}|&z)9dD za1(e4yaZ(gK7w+Bc?1-JpJ2W@PSZ=T1G|x_fXlb&mcGnDa)fPQ`_e{l#z>@-{ryIo z-5hP(F`U`gYGjPQOe!6%WjA9%ig7%z#%ftfm1R!Q6!KNzu!vPf)r>lx$2~nOD4(7w zi0C|#)pPQ|H2PM<#2q?f9{ioY;edsAJuC9RXy{f>; 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