From 91c335497e7533d739f957477a721fc313d6293e Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 29 Aug 2013 13:32:58 -0500 Subject: [PATCH] fix for tents not dropping items around it --- SQF/dayz_code/Configs/cfgVehicles.hpp | 38 ++++++++++++++++++--------- 1 file changed, 25 insertions(+), 13 deletions(-) diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 5dea5597d..250d074d1 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -2288,37 +2288,49 @@ class CfgVehicles { init = "[(_this select 0),'cfgWeapons','ItemCrowbar'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; }; }; - class WeaponHolder_ItemTentOld: WeaponHolderBase + + class WeaponHolder; + + class WeaponHolder_ItemTentOld: WeaponHolder { scope = 2; displayName = "$STR_EQUIP_NAME_20"; - model = "\dayz_equip\proxy\tentbag.p3d"; - class eventHandlers + class transportmagazines { - init = "[(_this select 0),'cfgMagazines','ItemTentOld'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; + class _xx_ItemTentDomed2 + { + magazine = "ItemTentOld"; + count = 1; + }; }; }; - class WeaponHolder_ItemTentDomed: WeaponHolderBase + class WeaponHolder_ItemTentDomed: WeaponHolder { scope = 2; displayName = "Domed Desert Tent"; - model = "\dayz_equip\proxy\tentbag.p3d"; - class eventHandlers + class transportmagazines { - init = "[(_this select 0),'cfgMagazines','ItemTentDomed'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; + class _xx_ItemTentDomed2 + { + magazine = "ItemTentDomed"; + count = 1; + }; }; }; - class WeaponHolder_ItemTentDomed2: WeaponHolderBase + class WeaponHolder_ItemTentDomed2: WeaponHolder { scope = 2; displayName = "Domed Green Tent"; - model = "\dayz_equip\proxy\tentbag.p3d"; - class eventHandlers + class transportmagazines { - init = "[(_this select 0),'cfgMagazines','ItemTentDomed2'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; + class _xx_ItemTentDomed2 + { + magazine = "ItemTentDomed2"; + count = 1; + }; }; }; - class WeaponHolder; + class WeaponHolder_ItemVault: WeaponHolder { scope = 2;