1.0.1.2 Release

+ [CHANGED] commented out many diag_logs
+ [CHANGED] bandit status is now at -5000 instead of -2000
This commit is contained in:
vbawol
2013-06-26 09:11:30 -05:00
parent 6abd497261
commit 91b05db8e0
22 changed files with 69 additions and 111 deletions

View File

@@ -17,13 +17,13 @@ _tagList = player getVariable ["tagList", []];
// Add sphere to everyone
_position = [0,0,0];
_tag = "Sign_sphere10cm_EP1" createVehicleLocal _position;
_tag attachTo [_x,[0,0,0],"lwrist"];
_tag attachTo [_x,[0,0,0],"lwrist"]; // Pelvis
_tag setVariable ["belongsTo", _rcharID];
// Force white
// _tag setobjecttexture [0,"#(argb,8,8,3)color(1,1,1,0.5,ca)"];
diag_log format["SETUP ORB FOR: %1", _x];
//diag_log format["SETUP ORB FOR: %1", _x];
// Maintenance array
_tagList set [count _tagList, [_x, _tag,"init"]];
@@ -73,7 +73,7 @@ _newTagList = [];
// Get humanity
_humanity = _player getVariable ["humanity",0];
if(_humanity < -2000) then {
if(_humanity < -5000) then {
_statusNew = "red";
_tagColor = "#(argb,8,8,3)color(1,0,0,0.5,ca)";
} else {
@@ -88,7 +88,7 @@ _newTagList = [];
if(_statusNew != _status) then {
diag_log format["STATUS CHANGED: %1 != %2", _statusNew, _status];
//diag_log format["STATUS CHANGED: %1 != %2", _statusNew, _status];
// Set texture based on humanity or friendship status
_tag setobjecttexture [0,_tagColor];
_status = _statusNew;