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1.0.1.2 Release
+ [CHANGED] commented out many diag_logs + [CHANGED] bandit status is now at -5000 instead of -2000
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@@ -447,11 +447,11 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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_low_high = "low";
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_humanity_logic = false;
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if((_traderMenu select 2) == "friendly") then {
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_humanity_logic = (_humanity < -2000);
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_humanity_logic = (_humanity < -5000);
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};
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if((_traderMenu select 2) == "hostile") then {
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_low_high = "high";
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_humanity_logic = (_humanity > -2000);
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_humanity_logic = (_humanity > -5000);
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};
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if((_traderMenu select 2) == "hero") then {
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_humanity_logic = (_humanity < 5000);
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